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Main menu bsp converted
Posted: Wed Apr 12, 2006 9:55 am
by shade45
Heres a quick conversion i did.. if anyone wants to make a mod out of it they can becouse im not going to use it.
The ground doesnt seem to have collsision but the bridge might i've only flown around it with the dev cam trainer becouse im to lazy to check
pics:
Ive you find out the birdge has collsion feel free to make your own mod out of this.. if not its always fun just to fly around it with the devcam and think of what could of been

Posted: Wed Apr 12, 2006 10:00 am
by xxANTMANxx
Hahaha this is awsome
Posted: Wed Apr 12, 2006 10:06 am
by 5C077
Nice one shade.
Posted: Wed Apr 12, 2006 10:09 am
by GreekM0ddr
nice looks kl but i think nothing has collision
Posted: Wed Apr 12, 2006 10:09 am
by Doom
l33t!
-Doom
Posted: Wed Apr 12, 2006 10:12 am
by Agent ME
Is there a player spawn point on here?
Posted: Wed Apr 12, 2006 10:17 am
by L
lol, PLaying mainmenue.map as a map
Posted: Wed Apr 12, 2006 10:26 am
by Snave
Having some lolhuege battles in the sky with longswords could be very cool on this map, feel free to steal my idea >_o
Posted: Wed Apr 12, 2006 10:27 am
by shade45
Agent ME wrote:Is there a player spawn point on here?
There is one spawn point but there is no collision there.. it may of just been sky though. Dark Matter doesnt like this bsp to much so its pretty hard to get the co-ordinates for anything.
Posted: Wed Apr 12, 2006 10:30 am
by Agent ME
Also - is this BSP sized porpotionally correct? Is that bridge as large as it is on Metropolis, or will MC appear to be a 500 foot tall skyscraper in comparison to everything?
Posted: Wed Apr 12, 2006 11:03 am
by Dojorkan
Agent ME wrote:Also - is this BSP sized porpotionally correct? Is that bridge as large as it is on Metropolis, or will MC appear to be a 500 foot tall skyscraper in comparison to everything?
I think the place is going to be really small with Spartan-zillas and 1337-zillas. Because This BSP is also on the opneing Outksirts cutscene, I flew around with the dev cam and it seemed small.
Posted: Wed Apr 12, 2006 11:14 am
by mike0619
Wow this is great im uploading pics and a short movie. I noticed that some of the buildings do have collision.
Posted: Wed Apr 12, 2006 11:19 am
by JesseCuster
this is the craziest i v ever seen

ok..at the moment...wait for more
i fly a little around in spectator ...the big buildings ..not the dark grey ones, the mhh..brown/beige or what it looks like have collision....
if someone has a lot time...maybe u can connect the buildings with bridges or what ever^^..ok the cords are hard to find

, but this map has now a very cool atmosphere..like it very much....
i opend the map in xapien all u see is weapons,vehicles and the mach of ascension
JC
EDIT***
oopps--mike was to fast for me^^

Posted: Wed Apr 12, 2006 11:25 am
by The Flying Dutchmen
OMG this is nice 10/10 although the BSP seems quite useless for MP.. it still looks frikkin nice

i have to check out this one it looks amazing.. maybe it turns out to be a playable map.. considering the BSP is (Was) only used for cinematics
Posted: Wed Apr 12, 2006 11:27 am
by Pyroman
Alright shade, AWESOME bsp. But, nothing in this map has collision except a few bigger buildings in the middle city thing. And you are like godzilla in this map. The bridge is like a handrail.
But nice job shade.
Posted: Wed Apr 12, 2006 11:31 am
by Dojorkan
Idea: Spatans could be like a MegaZord from power rangers, and Elties could be the monsters.
>_>
Or make a map with it based off of some mecha anime like Gundam.
Posted: Wed Apr 12, 2006 11:37 am
by slaj
Shade you're crazy ^^ but not a bad idea to do a Main Menu BSP convertion : it'll be usable to do some movies...
Posted: Wed Apr 12, 2006 11:45 am
by The Flying Dutchmen
pyroman31 wrote:Alright shade, AWESOME bsp. But, nothing in this map has collision except a few bigger buildings in the middle city thing. And you are like godzilla in this map. The bridge is like a handrail.
But nice job shade.
yes i've setted my BIPD flying, and the bridge was like miniature.. and ur kingkong

too bad the map doesnt have collision. i'm wondering though why some few buildings do have collision... ?
Posted: Wed Apr 12, 2006 11:45 am
by T1xAnton
I like it personally...to bad it all doesnt have collision

If it would have(just imagine) it could have been skinned to look really good.
Posted: Wed Apr 12, 2006 11:50 am
by Sniper_Wolf
But if anyone had the time:
You could add the collision (Which is VERY HARD)
Change the lightmap
Change the sky to look like Mombasa sky
Make MC and the Elite's size smaller
Make the weapons smaller
Make the Vehicles smaller
Set spawn points (For vehicles, weapons, and players)
Add a Longsword
Active Scenery: Phantom and Pelican flying over head.
You don't even have to do the whole level. It's WAAAAY too big. Maybe half of it (like one city)