[mod] Infection for Elongation

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what do you think

bad for your first try
1
9%
you suck at modding go crawl in a hole and die
1
9%
good for your first try
9
82%
 
Total votes: 11

MidgetMan





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[mod] Infection for Elongation

Post by MidgetMan »

ok this is my first real mod and i know its not totally awesome like alot of other peoples, but i think i did good for my first try. but thats beside the point i wanna know what you think.
Prefix
~map is darker
~Spartan is an O.D.S.T.
~Elite is a flood infection aka cMonkey
~new sky
~SMG, Shotgun, BR, and pistol have slowed down BR bullets
~no superspeed/superjump(they suck)
and thats about it, tell me what you think
here's the serinity apply it to Elongation
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r0tten
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Post by r0tten »

ask someone to take some pictures and give a better description, unless thats really all you did, doesnt sound like you took too much time on it, try reading some tutorials and trying some stuff people don't normally do. go to www.halokit.com or theres a tutorials section here. like i said put some more effort into it, sounds alright for a first though

4/10 from what i hear, i'd try it but i am busy learning to use darkmatter right now, it's actually really easy too.
Trigger_six




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Post by Trigger_six »

r0tten wrote:ask someone to take some pictures and give a better description, unless thats really all you did, doesnt sound like you took too much time on it, try reading some tutorials and trying some stuff people don't normally do. go to www.halokit.com or theres a tutorials section here. like i said put some more effort into it, sounds alright for a first though

4/10 from what i hear, i'd try it but i am busy learning to use darkmatter right now, it's actually really easy too.
just learning? its a piece of cake.
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r0tten
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Post by r0tten »

i didnt really start modding until recently, say 2 months ago, i used to just skin alot. but yeah it is a piece of cake, it is honestly easier than learning to use dothalo, which was also a walk in the park.
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Post by P8ntballer24 »

Don't get to comfortable with Darkmatter the SBSP viewer screws KOTH like that.... Anytime you hit save changes the maps KOTH (oddball,flag, all gametypes with things that spawn) go to a weird new spawn point it takes forever to fix.. besides that go ahead with model injection..
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Post by Strang3r »

get a clean map and use the bsp viewer with that, then when ur done get the c-ords of ur new item in halo2cp and paste them over the ones in your modded map

Good mod for a 1st
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Post by Zigen »

what the hell....again!! :evil: why me?

Good decent first mod. Its better than most other people's first mods.
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Munsie




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Post by Munsie »

Infection4389 wrote:what the hell....again!! :evil: why me?

Good decent first mod. Its better than most other people's first mods.
*Petitions to have Infection4389 changed to Inflamation(of the kidney)4389*

*5 minutes later, a 5 minute mod is relased called "Inflamation"

:P

Decent mod, keep up the good work.

~Munsie
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Post by Trigger_six »

P8ntballer24 wrote:Don't get to comfortable with Darkmatter the SBSP viewer screws KOTH like that.... Anytime you hit save changes the maps KOTH (oddball,flag, all gametypes with things that spawn) go to a weird new spawn point it takes forever to fix.. besides that go ahead with model injection..
I made that mistake. Took me FOREVER to get them back to normal. I used High6's Teleporter adder to fix it. One With the original map. The other screwed up. Lol toook like 30 min. Dont make that mistake Munsie.

-Trigger
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Post by MrBalll »

Why are you guys talking about how to use DM in here? Try to stay on topic.
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o LiL DeviL o





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Post by o LiL DeviL o »

considering youve been modding for 3 months and just decided to make a mod, its not that great.
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Post by Zigen »

o LiL DeviL o wrote:considering youve been modding for 3 months and just decided to make a mod, its not that great.
what non positive feedback....at least post something nice or useful...
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Post by MidgetMan »

o LiL DeviL o wrote:considering youve been modding for 3 months and just decided to make a mod, its not that great.
this is my first theme mod i should say, because i have been modding for 3 months
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Post by xheadshotmastax »

Infection4389 wrote:
o LiL DeviL o wrote:considering youve been modding for 3 months and just decided to make a mod, its not that great.
what non positive feedback....at least post something nice or useful...
i agree with infection...

well nice mod for your first one!
~no superspeed/superjump(they suck)
heeheee seems that this is a good start :D :D :D
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o LiL DeviL o





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Post by o LiL DeviL o »

Infection4389 wrote:
o LiL DeviL o wrote:considering youve been modding for 3 months and just decided to make a mod, its not that great.
what non positive feedback....at least post something nice or useful...
here then,
look around the forums, read some tuts, its not that bad really, but its just my opinion.
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Post by high6 »

so... is there ever gonna be a rule that u cannot post 5 min mods under the penalty of being hit with a stick.
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Post by Relyt »

high6 wrote:so... is there ever gonna be a rule that u cannot post 5 min mods under the penalty of being hit with a stick.
I hope there is
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Post by high6 »

Relyt wrote:
high6 wrote:so... is there ever gonna be a rule that u cannot post 5 min mods under the penalty of being hit with a stick.
I hope there is
wat pisses me off is like. after someone posts a 5 min mod and get bad feedback example: "this mod sucks 1/10". they go, "o this is just my first i can make alot better". well y didnt they make a good one to start with???!!!
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Post by Aequitas »

If you don't like a mod, don't reply and let it drop.. Is that so hard to understand?
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Post by Trigger_six »

Aequitas wrote:If you don't like a mod, don't reply and let it drop.. Is that so hard to understand?
I agree, if you dont have anything good to say dont...... nice job on a first mod :) and Aequitas i was told a New Insolence is coming out soon, is this true? and if so, when?
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