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[mod]FRG from MainMenu*Tuturial Up*

Posted: Sun Jan 15, 2006 10:36 am
by shade45
We'll i decided to release this becouse alot of people will have fun with it...

This is a simple patch that add the Fuel Rod Cannon as a selectable item to the main menu.
Image
To get this to work u need to have the frg in your map, Ive included a patch for coag with the frg already in the map and its slc.

To get this working for other maps:
1.)Import the frg to your map with insolence.
2.)Go to the [mulg] then multipayer, then weapons and reference it in chunk 17.
Image

thats all there is to it.

Thanks:
Team Defiance
Expect some more great stuff in the coming weeks ;)

Posted: Sun Jan 15, 2006 10:42 am
by CamDaMan607
awesome great job! this is so cool. 10/10

Posted: Sun Jan 15, 2006 10:43 am
by chrasherx
awsome dude

Posted: Sun Jan 15, 2006 10:45 am
by coritron079
Sick, I love the modders who actually try to make good mods, look at a topic called "Real War" this afternoon, if you wanna meet my new team. :)

Posted: Sun Jan 15, 2006 10:49 am
by P8ntballer24
Nice!

Posted: Sun Jan 15, 2006 10:49 am
by Trulife8342
Ill release the option to color your visor later k shade ill post in the topic so I woouldnt take up space

Posted: Sun Jan 15, 2006 11:38 am
by theycallmechad
Sweet mod! I think this is a great feature, especially the SLC. Good work! Something like this is long overdue. Thanks for doing that what we have never figured out/thought of. You're a champ.

One other thing, coritron079, I have nothing against you or your modding, but I think it's quite rude for you to reply in everybodys' topics just so you can advertise your upcoming mod. Why do you use other peoples' forums just to push your own work? How about we use their topics to focus on their mod, not yours. That'd be great

Anyway, Keep up the good work!

Posted: Sun Jan 15, 2006 11:39 am
by theycallmechad
Sweet mod! I think this is a great feature, especially the SLC. Good work! Something like this is long overdue. Thanks for doing that what we have never figured out/thought of. You're a champ.

One other thing, coritron079, I have nothing against you or your modding, but I think it's quite rude for you to reply in everybodys' topics just so you can advertise your upcoming mod. Why do you use other peoples' forums just to push your own work? How about we use their topics to focus on their mod, not yours. That'd be great

Anyway, Keep up the good work!

Posted: Sun Jan 15, 2006 12:02 pm
by Zigen
coritron079 wrote:Sick, I love the modders who actually try to make good mods, look at a topic called "Real War" this afternoon, if you wanna meet my new team. :)
would you stfu about Real War and stop talking about it?

Posted: Sun Jan 15, 2006 12:03 pm
by kornkidcrazy
Nice find Mr Shade. Oh, and please excuse Chad's double post. He is having a loading issue with the froums.

Posted: Sun Jan 15, 2006 2:19 pm
by deathbysn00sn00
great job, i have been waiting for someone to do this, do you just add it in hex like you would a new map to your map list? you should make a tutorial.

also would it be possible to add other weapons in, say the chainsaw from that one recent ascension mod (sorry can't rememeber the name)

it would be awesome to have a customized weapons list in your menu.

Posted: Sun Jan 15, 2006 3:19 pm
by casuela
kornkidcrazy wrote:Nice find Mr Shade. Oh, and please excuse Chad's double post. He is having a loading issue with the froums.
Is anyone else having this too other than Chad and me?

Anyway, good stuff Shade, will deffinily make for some crazy lockout and midship games. Looking forward to the visor too Trulife.

-cas

Posted: Sun Jan 15, 2006 3:41 pm
by shade45
Cas ure u guys arent the only ones its happening to be to.
But thanks for the great feedback guys ill see what i can do about writing a tut :D

Posted: Sun Jan 15, 2006 3:52 pm
by deathbysn00sn00
you didnt answer my question, can you add any weapons in there, like new models and what not? i meen i don't see why you couldnt.

??

Posted: Sun Jan 15, 2006 3:55 pm
by TunesRus90
casuela wrote:
kornkidcrazy wrote:Nice find Mr Shade. Oh, and please excuse Chad's double post. He is having a loading issue with the froums.
Is anyone else having this too other than Chad and me?
I am too, it takes forever to load. But anyways nice idea, it would be really cool to be able to do this with bipds, but that would take a lot of bipd transfering and fixing to have them in every map

Posted: Sun Jan 15, 2006 7:41 pm
by shade45
deathbysn00sn00 wrote:you didnt answer my question, can you add any weapons in there, like new models and what not? i meen i don't see why you couldnt.

??
Yes u can do for any weopon u like + add as many as u want, including new modeled weapons if u wanted to.
The only setback is u have to use a name that there is a string id for in the map..... but dont worry ill explain this all in a tutorial ;)

Posted: Sun Jan 15, 2006 7:43 pm
by Benjyp
sweet, tutorial

Posted: Sun Jan 15, 2006 9:01 pm
by Dojorkan
Hhhmmm/ Think you can enable the secondary HEavy vehicle option too? BEcause it can be done by HEx editing the profile it self, but It would be convienient to just select the option.

Secondary tanks aready have spawn points on any map that has tanks except the DLC maps.

Posted: Sun Jan 15, 2006 9:07 pm
by Pyroman
Awesome job. This is gunna be enjoyable.

Posted: Mon Jan 16, 2006 3:56 am
by ScottyGEE
if only the FRG was already built in MP maps just unusable coz id just go over to my unmodded friends house and play with them with the FRG...

but thats kool...next do the gravity hammer ;) jk