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[MOD] Junkyard [PICS] [Team Impact]
Posted: Sun Dec 04, 2005 6:01 pm
by HOCKEY FREAK4
Junkyard
Made by me HOCKEY FREAK4
Map: Coagulation
The whole map is reskinned
There is trees all over the map with full collision
100% System Link
Every weapon is reskinned
Different projectiles
Cool effects
New name
more or less ammo
Pictures

I am having promblems with the patch. If you want to help me with the patch I will send you the map over AIM
Special Thanks to
Miles for his collision scenery tutorial
tjc2k4-----Thanks for the kick@$$ prog ram Insolence
The Swamp Fox---*** nice program adi Very Happy
Farklem----The sick app dothalo
Tfav2890---Sized ppfs, chunk adder, and collection placer!
Please leave some feedback
Posted: Sun Dec 04, 2005 6:06 pm
by MasterChief2829
How did you get collision if there are no mach's in Coagulation? Anyways looks pretty good.
Posted: Sun Dec 04, 2005 6:09 pm
by -
you add machine stupid...anyways u finally released it... i love it 9/10
sorry i couldnt make u a patch earlier
Posted: Sun Dec 04, 2005 6:09 pm
by HOCKEY FREAK4
MasterChief2829 wrote:How did you get collision if there are no mach's in Coagulation? Anyways looks pretty good.
I added A machine to the map so it could have full collision and thanks for the feedback
Posted: Sun Dec 04, 2005 6:12 pm
by BLUE95
cant wait to FTP it
Posted: Sun Dec 04, 2005 6:13 pm
by MasterChief2829
[quote="-
Posted: Sun Dec 04, 2005 6:17 pm
by HOCKEY FREAK4
[quote="MasterChief2829"][quote="-
Posted: Sun Dec 04, 2005 6:22 pm
by -
hey hockey ur patch doesnt work .. if anyone wants to make the patch ask me or hockey cuz we have the modded map
Posted: Sun Dec 04, 2005 6:25 pm
by HOCKEY FREAK4
Dam it the patch does not work everyone I have tried everyway:
Adding bytes..........doesnt work
Sized PPF...............doesnt work
PPF junkie..............doesnt work
Serenity.................doesnt work
If you want to try and make a patch for me or you want the map just contact me on AIM or MSN and either me or TnG will send it to you
Posted: Sun Dec 04, 2005 6:38 pm
by P8ntballer24
Nice mod but damn we need a working patch!
Posted: Sun Dec 04, 2005 6:48 pm
by -
hey p8ntballer can u try to make the patc?=h?
Posted: Sun Dec 04, 2005 6:50 pm
by HOCKEY FREAK4
[quote="-
Posted: Sun Dec 04, 2005 7:07 pm
by DoorM4n
hey that looks really cool, specially the fog,
just a few things, ur skins not sure the proper way of saying this but they show themselves as patterns
, same as the cliff, which i see was obvious,
cause that aint grass
hope ya no wat i mean, most of thetime idont even know wat im talkn about
EDIT: Team Impact?

Posted: Sun Dec 04, 2005 7:09 pm
by GametagAeonFlux
Reminds me of Forest Gulch, lol.
Posted: Sun Dec 04, 2005 7:11 pm
by xbox7887
hmm did you ever think to run it through Iron Forge's uber analyzer?
Posted: Sun Dec 04, 2005 7:31 pm
by HOCKEY FREAK4
xbox7887 wrote:hmm did you ever think to run it through Iron Forge's uber analyzer?
I will try that thanks for the suggestion
P.S Thanks for all the feedback
Posted: Sun Dec 04, 2005 7:40 pm
by CamDaMan607
looks and sounds awesome. cant wait 2 play it! i got 4 questions tho: what do u use the uberanalyze tool for? how does it fix a map? what do u do w/ it? when would i use it? i dont understand it. plz answer me and help me. thnkz
Posted: Sun Dec 04, 2005 7:42 pm
by -
DoorM4n wrote:hey that looks really cool, specially the fog,
just a few things, ur skins not sure the proper way of saying this but they show themselves as patterns
, same as the cliff, which i see was obvious,
cause that aint grass
hope ya no wat i mean, most of thetime idont even know wat im talkn about
EDIT: Team Impact?

its supposed to be like a junkyard so theres brick on the ground and the walls are plates n stuff

hockey freak gave me beta pics with a sick model and i guess the models didnt work .. then again those pics u showed me were totally different than this map

Posted: Mon Dec 05, 2005 3:35 am
by CamDaMan607
does the ppf work yet?
Posted: Mon Dec 05, 2005 4:00 am
by ScottyGEE
looks good but your skinning could use some work...
the ground is paternized and so in the distance itll look "squarey" if you know what i mean....
same with the cliff textures (coz i know there are multiple for some reason)
oh and (it seems everyone but like 2 people havnt missed this in their mods) the grass texture (the stuff sticking up) doesnt fit either...either remove it by making the texture black or skin it to work with your ground texture...
i love the lighting...its kool.
other than those skinning problems its kool
