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{MAP} V0VI Final!!!!

Posted: Tue Sep 27, 2005 8:42 pm
by [files]voyde
Ok, Ha Prefix.

A Map That You Could Play, A Map That Could And May Fit In With The Real Maps From Bungie. Let Me Know What You Think And Please No Flameing

its in zanzibar at night (what else is new)
gate was moved to seawall
control anel camp froman
and a few other little goodies
plasma granades are gravity nades (throw everything backwards)

please dont steal my gate in seawall idea

Photos-------------------
Image
Gate in seawall
Image
Two Of The Floodlights
Image
One Floodlight
Image
Light Near Rocket Spawn
Image
The Beach Tent
Image
What The Floodlights Look Like


Video--------------------
Old Video-Filefront

Download---------------
Link-Filefront


Feedback please, No flameing!

Posted: Tue Sep 27, 2005 9:00 pm
by kornkidcrazy
Dude, this is so awsome. I really like what you did to the beach-side gate. It's awsome.

Posted: Tue Sep 27, 2005 9:18 pm
by TheTyckoMan
where is the gate control located?

Posted: Wed Sep 28, 2005 4:40 am
by Dyer13
How did you move those things? Dark Matter ..and what else? Is there a tut on crap like this anywhere? BTW it looks awesome, and VERY original ;)

Posted: Wed Sep 28, 2005 6:27 am
by Home hacker
The gate in the seawall :( that was my idea :( I work on a mod with that :(

Posted: Wed Sep 28, 2005 6:33 am
by looknbarrel
thetyckoman wrote:where is the gate control located?
Well judging from the picture its by the shotgun closer to the windmill thing then the base

Posted: Wed Sep 28, 2005 6:42 am
by Echelon
That is Awesome! Great idea with the gate ;)

Posted: Wed Sep 28, 2005 6:52 am
by ruder
dats not bad man and how long did that gate take i tried that once and i gave up after 5mins lol

Re: (Map Mod)VoVi Beta, Photos, Video!

Posted: Wed Sep 28, 2005 7:04 am
by xenowisp
voyde wrote:Suck it prefix person! 24 hours or suck it!!!!
[/list]
lol

wow moving the gate is super cool good work!
i never thought to try that before. One thing i've always wondered about is that the gate controls are in several stages that dont even have gates. whats up with that?

Posted: Wed Sep 28, 2005 11:19 am
by [files]voyde
what?^

Re: (Map Mod)VoVi Beta, Photos, Video!

Posted: Wed Sep 28, 2005 12:10 pm
by Tural
xenowisp wrote:
voyde wrote:Suck it prefix person! 24 hours or suck it!!!!
[/list]
lol

wow moving the gate is super cool good work!
i never thought to try that before. One thing i've always wondered about is that the gate controls are in several stages that dont even have gates. whats up with that?
By stages, I think he means levels.

Posted: Wed Sep 28, 2005 1:02 pm
by voodoo721
wow. If you find a way to duplicate a gate and gate control, and have them work, then you can have two gates that work. That'll be cool

Posted: Wed Sep 28, 2005 1:19 pm
by [files]voyde
^ i've been working on adding another gate with chunks then duplicateing the controls, but so far no luck

Posted: Wed Sep 28, 2005 1:46 pm
by SubZero2021
the gate opener is by the rocket spawn

Posted: Wed Sep 28, 2005 2:10 pm
by DoorM4n
voyde wrote:^ i've been working on adding another gate with chunks then duplicateing the controls, but so far no luck
i dont think its possible yet :cry:

Posted: Wed Sep 28, 2005 2:20 pm
by [files]voyde
ohh i will get it, ohhh yes i will lol

Posted: Wed Oct 19, 2005 8:20 am
by [files]voyde
i re-did it to the final in this one so i wouldent make spam

Posted: Wed Oct 19, 2005 8:28 am
by ShadowRyu
wow that looks really cool nice jorb :lol:

suggestrion

Posted: Wed Oct 19, 2005 10:58 am
by Dragonleaderx
Hey sik idea with the gate, may i add a suggestion. add two more gates to block off the otherentrances, resize the gates then spawn them in those spots, wudda u say?

Posted: Wed Oct 19, 2005 11:00 am
by Sarb
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

DoorM4n wrote:
voyde wrote:^ i've been working on adding another gate with chunks then duplicateing the controls, but so far no luck
i dont think its possible yet :cry: