Yelo Beta Program

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Dootuz





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Re: Yelo Beta Program

Post by Dootuz »

Yay info! you should make green or bloo :)

But really I think i did it right
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Info!!!!!!!!!!!!!!!
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Tural: Conversation over.
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destroyer69




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Post by destroyer69 »

I eagerly look forward to this. Take all the time you need to perfect it.
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Post by scynide »

Hey xbox7887, you are going to PM the people you want to beta for you right? You are not just gonna release a public download on this post, right? I am just curious.
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Post by xbox7887 »

All beta content will be released within this thread since I don't have the time to sit down and talk to each of you. I expect feedback and any suggestions you may have are welcome as well.

Anything related to the trainer can be posted in this thread whether it be feature requests, error reports, or any other types of feedback. If you don't try to contact me within the next few days I will assume you don't want to test anymore and you will be removed from all future builds.

If you aren't a tester, please do not download this file as the trainer will not run for you, it may even brick your xbox :shock:. These builds are set to reboot 20 minutes after the game starts. I figure that's more than enough time to test all the features...


Current testers:
==============
Elite747
TBeezie
XZodia
Supermodder911
iGeo
neodos
VSG19902
Kibito87
CptnNsan0
ExileLord
xGhostlySnowx
xXxCocoFangxXx
Bloodglitch
Agent ME
Jubakuba
destroyer69
McTOasT
Punk Rock0905
theycallmechad
scynide
halo0001
MilyardoX2
Th2mods
afriendlyretard
DHalo
plushiefire

To use:
=======
Transfer the YeloResource.rsrc and YeloConfig.cfg files over to E:\TDATA\4d530064\ and run the YeloLauncher.etm like you would normally run any other trainer. It is compatable with all launchers. For the list of combinations, check out the Config.asm file. I was too lazy to write up a formal list since most of the combos are just temporary and are constantly being changed.

The main thing I need tested is the devcam while in system link as host and client. I've enabled user input temporarily as I'm fairly sure my disabling method is what was causing problems with animations. I'd like to get a confirmation as to whether or not the sliding biped problem is fixed now so that's pretty much all I needed tested atm ;)
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scynide




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Post by scynide »

Okey Dokey. When ever it gets released, I will start betaing <(Is that a word?). Anyways, if we feel that we have not throughly tested the trainer will it still work after it reboots, or does it just "die?" Sorry for all of the questions.

Edit: I didn't see the DL until I got done typing this. lol.
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McT0asT





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Post by McT0asT »

Game freezes at Bungie startup movie.
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Post by Snave »

McT0asT wrote:Game freezes at Bungie startup movie.
Make sure you've transferred YeloResource.rsrc and YeloConfig.cfg to the correct directory.
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Post by theycallmechad »

better hurry! Only 20 min left!
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Post by McT0asT »

They're there along with my original Yelo config file.
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xGhostlySnowx





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Post by xGhostlySnowx »

nice this time it worked.. i like the camera coradinents thing .. found it by acciden... oh and when i started the trainer i thought there was somthing wrong with my xbox casue it's leds were going crazy.. lol but nice touch... lol a+b=game over...
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Post by Th2mods »

xGhostlySnowx wrote:nice this time it worked.. i like the camera coradinents thing .. found it by acciden... oh and when i started the trainer i thought there was somthing wrong with my xbox casue it's leds were going crazy.. lol but nice touch...
lol i noticed that same thing. The coordinate finder is sick, but i dont like the devcame as much as i did in the original
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Post by xGhostlySnowx »

yea hey xbox why with this realease did you not include a controls list? hmm i guess you just want the bugs worked out but o well.. yea but i like being able to turn on and off all the options like invisibliity ai and infinite ammo are in game..yea but nice job on all the work you guys did...
Ps- i lol'ed when i saw "run this shiz"
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

Is there a new list of controls, or are they the same as the last build?
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Post by destroyer69 »

Wow, this is the most amazing thing ever to say the least. I'm testing it with my friend next to me at the moment, and he loves it too. What is the command for teleport to the camera though, I don't think it is B+Up anymore, and he loves that feature.
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Post by xbox7887 »

Here are the controls, sorry about that...been up since 3am, worked from 4-1pm so I was rather out of it :P

Code: Select all

.686p		;proccessor type
.xmm		;adds support for xmm registers
include		\Yelo - Halo 2 (Xbox)\Include\DataTypes.inc
include		\Yelo - Halo 2 (Xbox)\Include\XboxApi.inc
 
Code	segment	use32
		org	0
;////////////////////////////////////////////////////////////////////////////////////////////////
IndInfAmmo				db	0	;initial states
IndInfGrenade			db	0
IndInvincible			db	0
IndCloak				db	0
IgkFirstPerson			dw	GAMEPAD_BACK + GAMEPAD_DPAD_UP
IgkThirdPerson			dw	GAMEPAD_BACK + GAMEPAD_DPAD_DOWN
IgkChaseCam				dw	GAMEPAD_BACK + GAMEPAD_DPAD_LEFT
IgkScriptCam			dw	GAMEPAD_RIGHT_THUMB + GAMEPAD_BACK
IgkDevCam				dw	GAMEPAD_BACK + GAMEPAD_DPAD_RIGHT
IgkStillCam				dw	GAMEPAD_LEFT_THUMB + GAMEPAD_BACK
IgkWireFrame			dw	GAMEPAD_B + GAMEPAD_DPAD_DOWN
						dw	0
CfgJumpHeight			dd	1.0f
CfgPlayerSize			dd	1.0f
MoveSpeed				dd	1.0f
LookSpeed				dd	1.0f
						dd	0
AdjustScale				dd	1.03f		;adjustment scale
						dd	0
Tolerance				dd	0.225f		;thumbstick debounce
						db	0
						db	0
Skulls					db	15 dup(0)
OptEnablePrintScript	db	1
IgkSaveGameState		dw	GAMEPAD_Y + GAMEPAD_DPAD_LEFT
IgkLoadGameState		dw	GAMEPAD_Y + GAMEPAD_DPAD_RIGHT
IgkAIToggle				dw	GAMEPAD_Y + GAMEPAD_DPAD_DOWN
IgkLetterbox			dw	GAMEPAD_B + GAMEPAD_DPAD_LEFT
IgkHudOpacity			dw	GAMEPAD_B + GAMEPAD_DPAD_RIGHT
IgkGameSpeedToggle		dw	GAMEPAD_RIGHT_THUMB + GAMEPAD_LEFT_THUMB
						dd	0
MoveResistance			dd	0.1f
LookResistance			dd	0.15f
IgkAIEraseAll			dw	GAMEPAD_WHITE + GAMEPAD_DPAD_DOWN
IgkScreenshot			dw	GAMEPAD_WHITE + GAMEPAD_DPAD_UP
IgkIncLookSpeed			dw	GAMEPAD_A + GAMEPAD_DPAD_RIGHT
IgkDecLookSpeed			dw	GAMEPAD_A + GAMEPAD_DPAD_LEFT
IgkIncMoveSpeed			dw	GAMEPAD_A + GAMEPAD_DPAD_UP
IgkDecMoveSpeed			dw	GAMEPAD_A + GAMEPAD_DPAD_DOWN
MinMoveSpeed			dd	0.25f
MaxMoveSpeed			dd	10.0f
MinLookSpeed			dd	0.1f
MaxLookSpeed			dd	5.0f
IgkIncGameSpeed			dw	GAMEPAD_WHITE + GAMEPAD_DPAD_RIGHT
IgkDecGameSpeed			dw	GAMEPAD_WHITE + GAMEPAD_DPAD_LEFT
IgkIncHCamShift			dw	GAMEPAD_BLACK + GAMEPAD_DPAD_RIGHT
IgkDecHCamShift			dw	GAMEPAD_BLACK + GAMEPAD_DPAD_LEFT
IgkIncVCamShift			dw	GAMEPAD_BLACK + GAMEPAD_DPAD_UP
IgkDecVCamShift			dw	GAMEPAD_BLACK + GAMEPAD_DPAD_DOWN
IgkIncHLookShift		dw	GAMEPAD_LEFT_THUMB + GAMEPAD_DPAD_LEFT
IgkDecHLookShift		dw	GAMEPAD_LEFT_THUMB + GAMEPAD_DPAD_RIGHT
IgkIncVLookShift		dw	GAMEPAD_LEFT_THUMB + GAMEPAD_DPAD_UP
IgkDecVLookShift		dw	GAMEPAD_LEFT_THUMB + GAMEPAD_DPAD_DOWN
IgkIncCamDepth			dw	GAMEPAD_RIGHT_THUMB + GAMEPAD_DPAD_DOWN
IgkDecCamDepth			dw	GAMEPAD_RIGHT_THUMB + GAMEPAD_DPAD_UP
IgkIncFov				dw	GAMEPAD_RIGHT_THUMB + GAMEPAD_DPAD_LEFT
IgkDecFov				dw	GAMEPAD_RIGHT_THUMB + GAMEPAD_DPAD_RIGHT
Igk3pOverride			dw	-1
IgkEnableCine			dw	GAMEPAD_BLACK + GAMEPAD_X
IgkDisableCine			dw	GAMEPAD_BLACK + GAMEPAD_Y
IgkInvincibleToggle		dw	GAMEPAD_X + GAMEPAD_DPAD_UP
IgkCloakToggle			dw	GAMEPAD_X + GAMEPAD_DPAD_DOWN
IgkInfAmmoToggle		dw	GAMEPAD_X + GAMEPAD_DPAD_LEFT
IgkInfGrenadeToggle		dw	GAMEPAD_X + GAMEPAD_DPAD_RIGHT
IgkFastCap				dw	-1
OptStatsSave			db	1
IgkTrackMove			dw	-1
						db	0
CfgGravityScale			dd	1.0f
IgkCfgSlotToggle		dw	-1
IgkCoordDisplay			dw	GAMEPAD_B + GAMEPAD_Y
IgkToggleDoF			dw	-1
IgkAutoWin				dw	GAMEPAD_B + GAMEPAD_A
IgkToggleBloom			dw	-1
IgkToggleCrossfade		dw	-1


;////////////////////////////////////////////////////////////////////////////////////////////////
Code	ends
		end
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xGhostlySnowx





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Post by xGhostlySnowx »

cool but i found a bug that was in the normal yello and is still there.. whey you are in the dev cam and you die when you respawn your camera (still in dev) is fliped to the right.. i dont know if that can be fixed but it would be cool if it was.. ok and i tested syslink on xbc and not being host worked.. you could see there legs move but i havnent tried being host.. yea and joining people with the au freezes the game(not sure but i think that is normal)
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Post by Fleabag77 »

xbox7887 wrote:IgkAutoWin dw GAMEPAD_B + GAMEPAD_A
AutoWin?
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Post by ExileLord »

I'm having problems myself. It locks up once loading reaches 100%. If it helps at all, I was playing Halo 1 before this happened.
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Post by xbox7887 »

Yeah I'm in the process of writing a bunch of led states so I can check the completion status of certain segments of code in the launcher and resource. That should help me find what's messing up...until then, sorry ;X
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Post by destroyer69 »

Well, my friend was disappointed to see teleport dissappear in this build, but everything else is awesome. That time limit is getting old, but I guess its worth it. Everything seems to be great, and I absolutely adore the new handeling of the devcam. The erase AI feature is a blast in single player and some of these new features are awesome. The camera coordinates feature seemed kind of pointless to me, but I'm sure others would like it. The auto-win is a riot, but I can't help but think what would happen if used in MatchMaking on XBL. From what I've seen so far, everything is amazing. I will continue to test over syslink and try to find any errors, but from what I have seen so far, this is the best thing I ever made for Halo 2. I can't wait to see the final. Keep up the awesome work.
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