Why would I do that? It is not necessary...eternal wrote:Pokecancer and Anthony should edit their first post and put in .net 3.0 is nessecary.
Larger BSP Conversion *Tut and App Included*
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- Posts: 226
- Joined: Wed Mar 10, 2004 10:37 am
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Doorman, you actually have to check the boxes for the f***ing thing to work.


I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- latinomodder
- Posts: 1040
- Joined: Tue Sep 20, 2005 5:51 pm
- Location: Costa Rica
http://useruploads.mythica.org/view/bsp ... l_0001.wmv
YAY done!! expect a release with script soon
Also if some one could help me make an sppf or serenity id be great.
YAY done!! expect a release with script soon
Also if some one could help me make an sppf or serenity id be great.

Latinomodder: Does that script work over system link? o.o

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- latinomodder
- Posts: 1040
- Joined: Tue Sep 20, 2005 5:51 pm
- Location: Costa Rica
If that script ends up working over Syslink, we could do full SP level mods <_<

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
Scripts do not sync at all on system link (or xbox live for that matter). (But most actions on the physical state of things sync - if you spawn a squad of AI through a script, the host xbox will tell the clients that there is an AI squad, but the clients haven't a clue there's a script or where its running from. But doing something like a checkpoint or putting a message on a player's HUD does NOT sync)
For multi-bsp levels to work, Bungie would have had to put in extra code for the xboxs to tell each other what BSP they're on, but I doubt they would've done it since no mp levels Bungie ever made had multiple bsps. I guess it's worth a try, but don't get your hopes up.
For multi-bsp levels to work, Bungie would have had to put in extra code for the xboxs to tell each other what BSP they're on, but I doubt they would've done it since no mp levels Bungie ever made had multiple bsps. I guess it's worth a try, but don't get your hopes up.
- preston556
- Readers Club
- Posts: 74
- Joined: Wed Feb 14, 2007 6:48 pm
- Location: HalOmega
Can someone send me a patch of Metropolis bsb4 converted into a muliplayer map? My H2 Guerilla won't open maps and H2Core rebuilds, but only rebuilds it if no boxes are checked.My email address is [email protected]
thanks for the time and cooperation
thanks for the time and cooperation
- kornkidcrazy
- Posts: 1032
- Joined: Sun Aug 21, 2005 10:48 am
- Location: In My Cave!!! Team: Halo GAMA
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