Larger BSP Conversion *Tut and App Included*

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Anthony




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Post by Anthony »

eternal wrote:Pokecancer and Anthony should edit their first post and put in .net 3.0 is nessecary.
Why would I do that? It is not necessary...
pokecancer




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Post by pokecancer »

i never tested with net 3.0, try installing 2.0 door man
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Post by G.I.R. »

Image

Doorman, you actually have to check the boxes for the f***ing thing to work. :roll:
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
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Post by latinomodder »

http://useruploads.mythica.org/view/bsp ... l_0001.wmv
YAY done!! expect a release with script soon
Also if some one could help me make an sppf or serenity id be great.
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Th2mods
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Post by Th2mods »

G.I.R. wrote:Image

Doorman, you actually have to check the boxes for the f***ing thing to work. :roll:
lol its pretty obvious
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Post by G.I.R. »

Latinomodder: Does that script work over system link? o.o
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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Post by latinomodder »

no idea, we tried and it gave us a blue screen, but I believe it was a script that caused that im gunna try SLC with MP maps.
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Post by G.I.R. »

If that script ends up working over Syslink, we could do full SP level mods <_<
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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DoorM4n
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Post by DoorM4n »

Yes I did select those, I was just in a hurry when retried it.
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Post by Agent ME »

Scripts do not sync at all on system link (or xbox live for that matter). (But most actions on the physical state of things sync - if you spawn a squad of AI through a script, the host xbox will tell the clients that there is an AI squad, but the clients haven't a clue there's a script or where its running from. But doing something like a checkpoint or putting a message on a player's HUD does NOT sync)

For multi-bsp levels to work, Bungie would have had to put in extra code for the xboxs to tell each other what BSP they're on, but I doubt they would've done it since no mp levels Bungie ever made had multiple bsps. I guess it's worth a try, but don't get your hopes up.
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XTHIRST
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Post by XTHIRST »

Well just ruin all my fun :cry:
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Post by preston556 »

Can someone send me a patch of Metropolis bsb4 converted into a muliplayer map? My H2 Guerilla won't open maps and H2Core rebuilds, but only rebuilds it if no boxes are checked.My email address is [email protected]
thanks for the time and cooperation
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Post by 0mfc0 »

Halo 2 Guerrilla doesn't open Maps, it opens decompiled tags extracted with Core.
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DoorM4n
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Post by DoorM4n »

You could always spawn a bsp through ITMC!!!!!! ROFL jk
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Post by DarkMetal »

DoorM4n wrote:You could always spawn a bsp through ITMC!!!!!! ROFL jk
:? Well isn't that oh so proper.
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Post by DoorM4n »

DarkMetal wrote:
DoorM4n wrote:You could always spawn a bsp through ITMC!!!!!! ROFL jk
:? Well isn't that oh so proper.
That was a joke.
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Anthony




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Post by Anthony »

DoorM4n wrote:
DarkMetal wrote:
DoorM4n wrote:You could always spawn a bsp through ITMC!!!!!! ROFL jk
:? Well isn't that oh so proper.
That was a joke.
and that was a joke to... :P
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Post by DoorM4n »

I got the impression that he had no sense of humor from his emoticon. I was wrong. :)
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Post by kornkidcrazy »

Sexier than food! I love it! Great job pokecancer and Anthony for the release.
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Post by DoorM4n »

WOW! I tried to uninstall .net framwork 2.0 and I get one of those "Send Error Reports." I can repair, but uninstalling isn't working out very well.
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