wow, man! Team Impact is pumping out gobs and gobs of mods. You guys have 4 different mods posted in the downloads section.
Are you guys gonna make a big "impact" and die out or will you stay and progress more and more. You guys might run outta ideas if you keep em' comin this fast.
Juniorman030790 wrote:wow, man! Team Impact is pumping out gobs and gobs of mods. You guys have 4 different mods posted in the downloads section.
Are you guys gonna make a big "impact" and die out or will you stay and progress more and more. You guys might run outta ideas if you keep em' comin this fast.
LOL I know we do come out with alot of mods We plan on making a big mod together but not quiet sure what the theme will be
I patched ascension with dothalo, but I keep getting a "fail to load" error. Any help would be greatly appreciated. I don't know what I'm doing wrong. Thanks.
PAtch it then you need tosign the map! If that doesnt work re-download the file maybe you never got it all! Anyways we have a Big Impact mod coming called Avengement! Its like a Indiana Jones theme! You can check out the thread at our forums at http://www.mods4halo.com/forum/viewtopic.php?t=110 !!
*ScottyGEE senses that hockeyfreak4 enjoys making weapons walls and rocks out of bricks...
Just next time youmake a mod try to use "active scenery" with a bit of an original twist...I say the debut of it made EOTL good and all else was just exactly the same thing...
Heres an idea i was going to use...change the effects of the wraith shot to look more like the SOS from the forerunner buildings from halo 1's level HALO...and use them to to actually simulate (with custom modelling) the SOS towers or whatever they were an base it around a story instead of just the typcial pelicans/whatever else flying over head...
This collaboration is not endorsed by Halomods
Technically its only me animating though
Patched and resigned, still fails to load. I'm putting this on an XBOX, is this patch for xbox or pc version? The pics of the map look incredible, I just need to figure out what I'm doing wrong. Thanks for your help.
ScottyGEE wrote:*ScottyGEE senses that hockeyfreak4 enjoys making weapons walls and rocks out of bricks...
Just next time youmake a mod try to use "active scenery" with a bit of an original twist...I say the debut of it made EOTL good and all else was just exactly the same thing...
Heres an idea i was going to use...change the effects of the wraith shot to look more like the SOS from the forerunner buildings from halo 1's level HALO...and use them to to actually simulate (with custom modelling) the SOS towers or whatever they were an base it around a story instead of just the typcial pelicans/whatever else flying over head...
Thanks for the feedback dude
That would be awesome to make!!!!
SNM CamDaMan607 wrote:this mod looks and sounds really good BUT when i apply the patch, fix encryption, and go 2 test it i fail 2 load the map? can some1 help me?
Thats weird dude cuz it worked for me and my friends maybe try it again to see what you did wrong
TnG MoDs wrote:normally shouldnt you never fail to load map bc you dont have to resign it it shouldnt matter... unless you fix encryption twice ... idk