The AI Challenge- Completed

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Thrasher Alpha





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Post by Thrasher Alpha »

Really, how do i find XYZ coordinates?
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Jubakuba




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Post by Jubakuba »

Thrasher Alpha wrote:How do i find the XYZ coordinates?
scnr's meta editor
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Thrasher Alpha





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Post by Thrasher Alpha »

No, how do I find them? Like i want Br guys on ascension tower, how do I find that XYZ coordinate? And ow do i spawn them around the map if there in only 1 place?
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Post by Jubakuba »

...sbsp editor
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Thrasher Alpha





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Post by Thrasher Alpha »

Where do i get that
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animefandbz





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Post by animefandbz »

How do i find XYZ Coordinates?
i can help u i got aim and msn so i/mme ok.
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Thrasher Alpha





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Post by Thrasher Alpha »

lol
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snakejknight




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Post by snakejknight »

well i just realized we have 11 pages and only 4 entries, how many people are still working on mods??? i still am
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Thrasher Alpha





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Post by Thrasher Alpha »

Im entering if I can find XYZ coordinates
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Hawaiian Modder




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Post by Hawaiian Modder »

I am, Mine is almost ready for release, just need a few touches here and there, and a working respawn script, 2 actualy.
Also if anyone knows how to change the color of a ligh and making it a flashlight, please give me a IM, MSN, YIM (My msn works with YIM) or a PM.
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Thanks lej for the sig.
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snakejknight




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Post by snakejknight »

don't delay due to respawn scripts, they arn't a requirement. and befor ethe mappack is released we will add the scripts for u
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Thrasher Alpha





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Post by Thrasher Alpha »

Sweet
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Hawaiian Modder




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Post by Hawaiian Modder »

No this mod isn't just for the contest, and I never release unfinished projects, Meaning that unless I get a working script, not gonna be released.
Also the delay is the flashlights for this mod, If someone could help me with that, then you or milyardo work a script, the mod will be done.
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T Beezie




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Post by T Beezie »

OMFG!!!
I got "jacked" by an A.I.! :shock: :shock: :shock:
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Check Out my new Elites, Clean, Huh!?! :D
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RA1N THE ELITE




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Post by RA1N THE ELITE »

i <3 beezie :oops:
lol. oh yea thx for that awesome jmad plugin source. very useful and newb friendly.
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snakejknight




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Post by snakejknight »

ok found somthing weird, i injected the fallowing script...

Code: Select all

(script continuous ai_kill
 (begin
   (sleep 1000)
   (sleep_until (<= (ai_living_count 0) 0))
   (ai_place 0)
))
wat i was expecting to happen was that every 1000 time, it would kill off all the AI, wat happened was every 1000 time the ai respond. any one have any idea why this happened?
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Post by RA1N THE ELITE »

respawned or responded? if u meant respawned... u my friend ahev just figured out how to respawn ai.
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snakejknight




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Post by snakejknight »

RA1N THE ELITE wrote:respawned or responded? if u meant respawned... u my friend ahev just figured out how to respawn ai.
they respawn the same way as they always have... idk wat u mean, cuz getting them to keep spawning is easy, its getting them to keep a constant number and spawning more than one squad that hasn't been done yet
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Thrasher Alpha





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Post by Thrasher Alpha »

wow :shock:
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Post by =sw=warlord »

snakejknight wrote:
RA1N THE ELITE wrote:respawned or responded? if u meant respawned... u my friend ahev just figured out how to respawn ai.
they respawn the same way as they always have... idk wat u mean, cuz getting them to keep spawning is easy, its getting them to keep a constant number and spawning more than one squad that hasn't been done yet
uve now got respawning ai weldone.
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