Kill-joy map pack *NOW WITH NEW MAPS AND MAIN*

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kaeft
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Post by kaeft »

ding ding i gots an idea
why doesnt jeremy900 join acemods and be the main menu oporator?

if this comes to pass could you make a main menu that alows all maps?
like: oh i want to mod coag but i want to keep my old one so ill rename this one to coag 2...... nope sorry that doesnt work because the main menu doesnt read it :x

that would be awesome
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Post by DarkShallFall »

kaeft wrote:ding ding i gots an idea
why doesnt jeremy900 join acemods and be the main menu oporator?

if this comes to pass could you make a main menu that alows all maps?
like: oh i want to mod coag but i want to keep my old one so ill rename this one to coag 2...... nope sorry that doesnt work because the main menu doesnt read it :x

that would be awesome
Neodos and turk are the main menu gods.......

I have yet to talk to jeremy about joining.
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Post by Dragonfire »

rename ur original coag to coagulation2.map and the new one to coagulation.map, then just change them when u wanna switch maps ;)
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kaeft
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Post by kaeft »

im lazy lol
too much work
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Post by GTTeancum »

The bloom is way overdone on some of those maps, but looks like something I'd download.
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Post by DarkShallFall »

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I was working on this for something else when the tags are done Ill notify you. As for teh catwalk I have it modeled but accembling it ingame is a little complex.
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Post by newbymodder »

hey dark i know this is kinda out of context but i was wondering off your doom map for elongation is there any way i could use your grating for that then edit it the way i need it? because it would work well for like 2 of my maps and in our pack i would give u all the credit for letting me use that model. also nice work with the pads on the beach.
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Post by Yamagushi »

jeremy900 wrote:
Yamagushi wrote: Teh Yamagushi says teh pern
i dont understand :? .
o.O Teh Pern is teh pwnzerz basically.
Don't be.
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Post by DarkShallFall »

newbymodder wrote:hey dark i know this is kinda out of context but i was wondering off your doom map for elongation is there any way i could use your grating for that then edit it the way i need it? because it would work well for like 2 of my maps and in our pack i would give u all the credit for letting me use that model. also nice work with the pads on the beach.
The collision for those stairs was from invisable pallets placed where needed. If you open that map in the bsp viewer you will see the pallets.
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Post by -Treetoad- »

Nice mappack, a definite download whenever I get my "ex-box" back out
Sig over file size limit.
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kaeft
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Post by kaeft »

Darkshallfall wrote:Image
I was working on this for something else when the tags are done Ill notify you. As for teh catwalk I have it modeled but accembling it ingame is a little complex.
what is this supose to be :?:
I'M NOT AS THINK AS YOU DRUNK I AM

KAPOSTED
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Post by newbymodder »

hmm you haven't played h3 lol, its the pads on Last Resort that the warthog mongoose or w/e vehicle you have set spawn on.

here's a h3 pic of it notice the red circle Image picture from c4st.
Last edited by newbymodder on Sun Oct 21, 2007 3:55 pm, edited 1 time in total.
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Post by DJ_Gnomey »

It is suppose to be the "parking palce" of the mongooses or warthogs.
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Post by jeremy900 »

ok just letting you guys know later this week there will be an update...it will contain 12 new maps....not saying which ones..but, i promise that you guys will love em....oh and it will be my last "official" release...besides helping my modding teams.... i will remain on the 2.5 team and dark..if your still offering that position i accept.... but i guess thats up to the whole team to decide...well just tell them about it and hopefully they will let me in :D ....
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Post by Yamagushi »

Hmmzz on teh 2.5 team aye o.o that could be an issue.
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Post by JacksonCougAr »

As of now I am against recruiting so do not hold your breath. We shall see in the future how things pan out.
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Post by jeremy900 »

it wouldnt be hard to stay on both projects....all i do is skin... i can whip up an amazing skin in like 30-45 min. then jump over to what ever you guys are working on and work on that.... dark said he wanted me to do mapping/ skinning...skins are VERY easy for me... im not planning on quiting 2.5 though....it really shouldn't be a problem with me being in 2.5 and ace.... well when you guys get an opening could you let me know... i would be more than happy to accept. :D
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Post by Rockymods »

I don't believe Reclaimer will be happy to hear this but we shall find out later... I understand your skinning hunger but.. We'll sort things out later
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Post by DemonicSandwich »

We have no plans to recruit anyone ATM, besides...you already have a team to work with.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
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Post by newbymodder »

Rockymods wrote:I don't believe Reclaimer will be happy to hear this but we shall find out later... I understand your skinning hunger but.. We'll sort things out later
I believe that its not a small issue but a bigger one, generally teams don't mix and well the fact that content of both projects could be shared without full consent of either team could be an issue. but back to the topic at hand, nice work its like you kinda did what 3volved had issued about letting people subject there maps to be added to the mappack.
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