[MOD] Lockout: Matrix (Alpha 1.0)
- XBC-Requiem
- Posts: 362
- Joined: Wed Jan 03, 2007 5:58 pm
- Location: Illinois, USA
- Contact:
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- XBC-Requiem
- Posts: 362
- Joined: Wed Jan 03, 2007 5:58 pm
- Location: Illinois, USA
- Contact:
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The moving green code, that's how. The bipeds and weapons use the shader that looks similar to this.halo0001 wrote:i dont quite understande how the matrix ties into this but ok...

It will have other similatities soon, I just need to finish a few things yet. But, I will say that it may take a while, seeing as school is coming down hard right now... I've got a term paper, I'm on the tech crew for the school musical... there's a lot going on right now, but I promise you all that it will be done in due time.
Thanks :)xlRainlx wrote:pretty simple but it's a start.
It won't dissapoint you in it's end.
