[MOD] The 6th Haven (FIXED PATCH)

This forum is for files only, Utilities and Hacks go here, not skins.

How is this Mod

Awesome
1
11%
Great
1
11%
OK
7
78%
Sucks
0
No votes
 
Total votes: 9

CaRboN





Posts: 41
Joined: Sat Nov 25, 2006 7:42 pm

Post by CaRboN »

LoL ya I took the snow off. I'm glad most of you like it! :D
I mod new and old, I can take pics of ur mod if u want me to PM Me
User avatar
slugggggg
Readers Club





Posts: 56
Joined: Tue Feb 13, 2007 12:06 pm

Post by slugggggg »

PICTURES!
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

I'm sorry but I don't think the patch works still, I just tried it and it froze on start up. :(
User avatar
XTHIRST
Readers Club





Posts: 246
Joined: Thu Feb 15, 2007 4:08 am
Contact:

Post by XTHIRST »

Ok, I got the patch to work. And, I'm not sure If I like it that much. I would really like it if you just left it as a skin and didn't change anything. AT ALL.

The skin is ridiculously awesome. So, overall, I like the feel of the map, but too much stuff was added. :wink:
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Re: [MOD] The 6th Haven (FIXED PATCH)

Post by SpecOp44 »

CaRboN wrote:Sometimes the bridges dissappear for a second, but there coll is still there, same with the Covie boarding ship. And you can shoot through the covie boarding ship. Thats all..
I'm not sure, but I think that happens because the mach you used to give collision to those isn't as big as the model of the boarding ship. Using a bigger mach like, the Scarab could fix the problem of them disappearing...and possibly the problem with you can be able to shoot through the ship.
Image
CaRboN





Posts: 41
Joined: Sat Nov 25, 2006 7:42 pm

Post by CaRboN »

Okay I'll take off all the BSP Stuff and Skin the weapons, and Maybe Bipeds. :D
I mod new and old, I can take pics of ur mod if u want me to PM Me
User avatar
JacksonCougAr




Recreator

Posts: 2333
Joined: Fri Jan 12, 2007 1:56 pm
Location: Canada
Contact:

Post by JacksonCougAr »

People should be more specific when they say: 'just swap it for a mach'...because now my trees spin...do you know why? because the machine I used was the big_wheel off zanny...damn tree's...
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Post by SpecOp44 »

jacksoncougar wrote:People should be more specific when they say: 'just swap it for a mach'...because now my trees spin...do you know why? because the machine I used was the big_wheel off zanny...**** tree's...
Use a non-moving one, or if it does move null the values that make it move.
Image
User avatar
JacksonCougAr




Recreator

Posts: 2333
Joined: Fri Jan 12, 2007 1:56 pm
Location: Canada
Contact:

Post by JacksonCougAr »

Oh, I know; just saying...
CaRboN





Posts: 41
Joined: Sat Nov 25, 2006 7:42 pm

Post by CaRboN »

.nvrmind
I mod new and old, I can take pics of ur mod if u want me to PM Me
Post Reply