
[MOD] Scarecrow by JesseCuster
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- Location: where the beer is the best. Team: Halo Gama
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How did you get that fog there? I saw you brought over a different sky that had a fpch dependency and then you got that into the turf's sky somehow. How did you do that? Did you have to do anything else to the fog after that?
Also, when you injected the creepy sounds, which thing do you inject it to? I'm trying to figure out how to do all of that but can't...
Also, when you injected the creepy sounds, which thing do you inject it to? I'm trying to figure out how to do all of that but can't...

My Xlink and XBC Tag/Name: CamDaMan607 (for both)
My Xbox Live Gamertags: iTz CamDaMan and CamDaMan6073
- JesseCuster
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For the Fog, there is a cool tut in the tutorial section by MonkeyTerd and after add the new Fog, i played a bit with some unknow values/floats to change it from a cloudy fog to a witdh one...
Best way to change fog, is using RTH in Entity..u can change something and than u can see it live on tv!!! That rocks
For the sound?
there is a tut for it too in the tutsection made by dark metal i think
U need to extract a ambiencesound(maybe first make it internal) than use a tool , (sony soundforge or something like that and copy ur new sound over it, save it in the same format and ur done-..that was a short description..use the tuts!!!
Best way to change fog, is using RTH in Entity..u can change something and than u can see it live on tv!!! That rocks

For the sound?
there is a tut for it too in the tutsection made by dark metal i think
U need to extract a ambiencesound(maybe first make it internal) than use a tool , (sony soundforge or something like that and copy ur new sound over it, save it in the same format and ur done-..that was a short description..use the tuts!!!
