[MOD] Scarecrow by JesseCuster

This forum is for files only, Utilities and Hacks go here, not skins.
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Post by A1M4TH3H3AD »

Incredible mod JC, I love the atmosphere created! :)
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Post by avp DR@AGON »

looks awsome... all you need is black skinned bird creatures from that level when your on the covy capital ship.
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Post by Geo »

Lookin' good Jesse, I had fun testing this and stuff... Keep up the good work man.
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Post by MrBalll »

Yeah, good job on this one JC, I really liked it. The map had a whole new feeling to it. Testing it was fun as well because I got to cut up Geo with the chainsaw =).
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Post by M »

oh...you released it as Stand-Alone thing ......

HSM hat recht man ^^
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Post by DarkMetal »

Amazing work. I love it already :)
The chainsaw.... it's fun :twisted:
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Post by DRL333 »

Did you skin the elites? Looks cool, wish I could play this, can't rate it since I haven't played it.
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Post by DarkMetal »

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lol ^^
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Post by theycallmechad »

Nice capture! Very funny indeed.
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Post by hmackenu69 »

is anyone else having problems getting the weapons? I get the skin but non of his cool weapons...
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Post by DISTURBED RULES »

Hey, I have a question. Is there a tut on how to do custom bumps and cubemaps and stuff? I really need to know how. Can any1 tell me (I saw that you did it in this map).

Awesome Job w/ the mod!
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Post by JesseCuster »

Did you skin the elites?
Yes, a bit.

Hey, I have a question. Is there a tut on how to do custom bumps and cubemaps and stuff? I really need to know how. Can any1 tell me (I saw that you did it in this map).
Not me , sorry
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HSM-for cool bumpmaps,part of skin,...
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Post by daggerx »

great work man...
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Post by Battery »

ok i played it, and when i did i was atually really scared lol. no lie. the atmosphere of the map is just perfect i give it a 10/10.
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Post by PyroBlizzard »

I like the whole mod. 7/10

It is really good but there are few things i dont like. The tiling bitmaps and MC's bitmap.
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Post by recon1775 »

i dont mod xbox but this looks amazing. 10/10
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Post by cdonecker »

Looks like a good mod!
Although, some of the skins could touched up.
Otherwise, I love the sky. =]
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Post by DISTURBED RULES »

How did you get that fog there? I saw you brought over a different sky that had a fpch dependency and then you got that into the turf's sky somehow. How did you do that? Did you have to do anything else to the fog after that?

Also, when you injected the creepy sounds, which thing do you inject it to? I'm trying to figure out how to do all of that but can't...
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Post by JesseCuster »

For the Fog, there is a cool tut in the tutorial section by MonkeyTerd and after add the new Fog, i played a bit with some unknow values/floats to change it from a cloudy fog to a witdh one...

Best way to change fog, is using RTH in Entity..u can change something and than u can see it live on tv!!! That rocks :wink:

For the sound?

there is a tut for it too in the tutsection made by dark metal i think

U need to extract a ambiencesound(maybe first make it internal) than use a tool , (sony soundforge or something like that and copy ur new sound over it, save it in the same format and ur done-..that was a short description..use the tuts!!! :wink:
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Post by zyke420 »

wut level is this for
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