[Pack] Proper Chunk Maps *Major Update*
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you should write a decent tutorial about it.. or explain us people how to add a MACH reflexive to a SCNR tag, so we can spawn working mach's on a map that doesnt have mach palette / placement....?
alright very usefull this is
:D:D


Last edited by The Flying Dutchmen on Sun Mar 05, 2006 2:33 pm, edited 1 time in total.
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you''d better start working on this before requesting a tut:

and your request of tutorial has nothin to do with added chunks... and on this topic the main point is added chunks that are properly setup
nifebender wrote:i have no clue what im doing!

and your request of tutorial has nothin to do with added chunks... and on this topic the main point is added chunks that are properly setup
Last edited by The Flying Dutchmen on Sun Mar 05, 2006 2:16 pm, edited 2 times in total.
- TunesRus90
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well you usually dont spawn machines through the collections reflexive so you would have to add a machines reflexive to do it normally.
And even though this is a nice job for those lazy people, you might want to give TheTyckoMan credit for the original tutorial which you probably used, it can be found here: http://files.halomods.com/viewtopic.php?t=42442
You can use that for any reflexive and after you do it a few times and get comfortable with it, it can be done in a few minutes mainly depending on the speed of your computer when adding a new tag
But anyways, nice job P8ntballer though it you might want to give people a tutoral on how to use the added chunks 
And even though this is a nice job for those lazy people, you might want to give TheTyckoMan credit for the original tutorial which you probably used, it can be found here: http://files.halomods.com/viewtopic.php?t=42442
You can use that for any reflexive and after you do it a few times and get comfortable with it, it can be done in a few minutes mainly depending on the speed of your computer when adding a new tag


- P8ntballer24
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Added terminal!
EDIT: DEC CANT SING!
EDIT: DEC CANT SING!

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He was wrong there is nothign to fix.. Or it proablly super hard!LuxuriousMeat wrote:can you post here what needs to be fixedInfection4389 wrote:chunkadder makes improper chunks and adds them to the wrong spot in the map so yeah. glitchys chunkadder is useful you just have to fix some things up is all

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OMG dude i love u now i can finally finish my update for Sanctus becuz the improper chunks were like messin it up
EDIT: lockout doesn't even work, i get an error when i try to open it in dot halo
EDIT: lockout doesn't even work, i get an error when i try to open it in dot halo
*BKbeaner slaps trepdimeflou around a bit with a large trout
* You were kicked from #TRP by trepdimeflou (trepdimeflou slaps BKbeaner around with a large ban)
- P8ntballer24
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Wierd on Monday there will be all of them updated! Ill look into that! Try others editors somtimes Dothalo doesnt like these! Also there seems to be some errors ill get these fixed ASAP!
Last edited by P8ntballer24 on Sun Mar 05, 2006 7:57 pm, edited 1 time in total.

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- TunesRus90
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Yeah i noticed that sometimes dotHalo doesn't like to open maps with more than one scnr tag, and these have more than one so try something else. I usually use insolence or ADI (blue guerilla)BKbeaner wrote:OMG dude i love u now i can finally finish my update for Sanctus becuz the improper chunks were like messin it up
EDIT: lockout doesn't even work, i get an error when i try to open it in dot halo
- P8ntballer24
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BIG UPDATE!

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