[Pack] Proper Chunk Maps *Major Update*

This forum is for files only, Utilities and Hacks go here, not skins.
nifebender





Posts: 937
Joined: Tue Oct 25, 2005 7:18 pm
Contact:

Post by nifebender »

so where exactly do i find these chunks? i go to scnr then which one? the collection or the scenarios?

EDIT:
i think i found them, now to figure out how many are added.
Image
Image
The Flying Dutchmen




Commentator Articulatist 500

Posts: 729
Joined: Thu Dec 08, 2005 3:06 am

Post by The Flying Dutchmen »

you should write a decent tutorial about it.. or explain us people how to add a MACH reflexive to a SCNR tag, so we can spawn working mach's on a map that doesnt have mach palette / placement....? :D alright very usefull this is :D:D:D
Last edited by The Flying Dutchmen on Sun Mar 05, 2006 2:33 pm, edited 1 time in total.
KILLTROCITY MAPPACK
Image
I don't think the dds files work in the ppf o matic
nifebender





Posts: 937
Joined: Tue Oct 25, 2005 7:18 pm
Contact:

Post by nifebender »

thats just what im tring to do. i edited the spawn of one of the chunks and it didnt show up in game. i have no clue what im doing! a tut for using this to spawn a mach would be great!
Image
Image
casuela





Posts: 406
Joined: Mon Jun 27, 2005 3:01 am
Location: in my own state of mind
Contact:

Post by casuela »

Yuo 4r3 7h3 4w50m3z0rz. Sweet stuff P8nt. This should make it easier for lazy people like myself.

-cas
The Flying Dutchmen




Commentator Articulatist 500

Posts: 729
Joined: Thu Dec 08, 2005 3:06 am

Post by The Flying Dutchmen »

you''d better start working on this before requesting a tut:
nifebender wrote:i have no clue what im doing!
:lol:
and your request of tutorial has nothin to do with added chunks... and on this topic the main point is added chunks that are properly setup
Last edited by The Flying Dutchmen on Sun Mar 05, 2006 2:16 pm, edited 2 times in total.
KILLTROCITY MAPPACK
Image
I don't think the dds files work in the ppf o matic
User avatar
TunesRus90




Commentator Articulatist 250

Posts: 335
Joined: Tue Aug 23, 2005 1:27 pm

Post by TunesRus90 »

well you usually dont spawn machines through the collections reflexive so you would have to add a machines reflexive to do it normally.

And even though this is a nice job for those lazy people, you might want to give TheTyckoMan credit for the original tutorial which you probably used, it can be found here: http://files.halomods.com/viewtopic.php?t=42442
You can use that for any reflexive and after you do it a few times and get comfortable with it, it can be done in a few minutes mainly depending on the speed of your computer when adding a new tag :roll: But anyways, nice job P8ntballer though it you might want to give people a tutoral on how to use the added chunks :wink:
Image
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

Added terminal!

EDIT: DEC CANT SING!
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
User avatar
dec1234





Posts: 823
Joined: Thu Jun 09, 2005 2:07 pm
Location: England
Contact:

Post by dec1234 »

pure skwillagery 8)

andi can sing you just think your simo cowel :twisted:
xStUcKx AbSiNtH





Posts: 26
Joined: Sat Feb 04, 2006 8:14 pm

Post by xStUcKx AbSiNtH »

wowow...i love u, i hate doing it the improper way. i wish someone could figure out an app for adding proper.
MENTALY INSANE





Posts: 120
Joined: Fri Apr 29, 2005 11:36 pm

Post by MENTALY INSANE »

nice job... hopefully there will be an app for proper chunks soon :roll:
User avatar
LuxuriousMeat





Posts: 824
Joined: Thu Nov 03, 2005 6:43 pm
Location: zzzzzzzzzzzzzzzz
Contact:

Post by LuxuriousMeat »

Infection4389 wrote:chunkadder makes improper chunks and adds them to the wrong spot in the map so yeah. glitchys chunkadder is useful you just have to fix some things up is all
can you post here what needs to be fixed
Image
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

Awesome, nice work man.
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

LuxuriousMeat wrote:
Infection4389 wrote:chunkadder makes improper chunks and adds them to the wrong spot in the map so yeah. glitchys chunkadder is useful you just have to fix some things up is all
can you post here what needs to be fixed
He was wrong there is nothign to fix.. Or it proablly super hard!
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
User avatar
xheadshotmastax




Picasso Playscaper Visioneer Commentator
Droplet Firestorm

Posts: 1029
Joined: Sat Jul 02, 2005 12:26 pm
Location: Germany >_<
Contact:

Post by xheadshotmastax »

nice this will help me :D
Image
Enano





Posts: 62
Joined: Thu Aug 18, 2005 10:06 am
Location: Heath, Ohio

Post by Enano »

Hey......I was going to do this, I already had patches for all the old maps done. :(
Thats a bummer
:( :( :(
BKbeaner




Coagulator

Posts: 60
Joined: Fri Feb 17, 2006 8:20 pm
Location: Fargo, ND
Contact:

Post by BKbeaner »

OMG dude i love u now i can finally finish my update for Sanctus becuz the improper chunks were like messin it up

EDIT: lockout doesn't even work, i get an error when i try to open it in dot halo
*BKbeaner slaps trepdimeflou around a bit with a large trout
* You were kicked from #TRP by trepdimeflou (trepdimeflou slaps BKbeaner around with a large ban)
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

Wierd on Monday there will be all of them updated! Ill look into that! Try others editors somtimes Dothalo doesnt like these! Also there seems to be some errors ill get these fixed ASAP!
Last edited by P8ntballer24 on Sun Mar 05, 2006 7:57 pm, edited 1 time in total.
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
User avatar
TunesRus90




Commentator Articulatist 250

Posts: 335
Joined: Tue Aug 23, 2005 1:27 pm

Post by TunesRus90 »

BKbeaner wrote:OMG dude i love u now i can finally finish my update for Sanctus becuz the improper chunks were like messin it up

EDIT: lockout doesn't even work, i get an error when i try to open it in dot halo
Yeah i noticed that sometimes dotHalo doesn't like to open maps with more than one scnr tag, and these have more than one so try something else. I usually use insolence or ADI (blue guerilla)
Image
User avatar
P8ntballer24




Coagulator Droplet

Posts: 795
Joined: Wed Aug 24, 2005 7:55 pm
Location: United States Total Posts: 1,039 .... Team: Brok3n Halo
Contact:

Post by P8ntballer24 »

BIG UPDATE!
Image
.: | P8ntball | :. .: | Halo Derby | :.
Call 610-Hot-Luis for a wild and sexy chat. Only 10 cents a minute. Must be 18 or older to call.
User avatar
ScottyGEE




Visioneer Vector Mad Hatter Artisan
Snitch! Enthraller Pi Critic
Sorceror Droplet Scorched Earth Socialist
Advisor Articulatist 500

Posts: 7352
Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:

Post by ScottyGEE »

I call it more of a tutorial add-on more than a big update ;)

But good job...i dont think ill have much usefor it but you never know :P
Image
This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
Locked