Map: Multiplayer Simulation- Evolved Now with Pics!

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donuthole1010





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Post by donuthole1010 »

that sounds exaclty like whats happening to my xbox :cry:
Wooden Dragon





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Post by Wooden Dragon »

Well the good news is I found that it's the CPU and a Mem. stick that went out... lucky for me I found an "Extra" CPU at work, but it's slow... REALLY slow... about 1/18th of the old one, and only half the memory... I ordered a new CPU and mem. stick from newegg, so hopefully I can get back to finishing this very soon... Sadly, right now it takes almost 10 min to load Insolence, and I haven't even tried to drag-drop something yet v_v
Evolved




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Post by Evolved »

Good job... i like the title of this thread too.... :wink:
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xena





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Post by xena »

for halo 1 or 2?
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Post by Wooden Dragon »

Ported from halo 1 to 2... So my guess is Halo 2
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Post by Wooden Dragon »

CPU is up and running... I can finally resume work... Should have a new version out soon :arrow: :arrow: :!:
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Post by Stealthy »

sweet! not that i was counting the days or anything >_>
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Post by Wooden Dragon »

As an update: The next edition is 1 day from release. They no longer drop their weapons (Caused by them attempting to pull out a sword) and implemented some of the old Halo 1 AWM weapons such as the railgun and ION grenades... I've spent a lot of time working and trying to keep this as true to the orig. New research is going into AI accuracy, higher weapon performance, and better visuals/sounds.

//==> WD- Creating better worlds through superior firepower. <==\\
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Post by Stealthy »

omg :shock:

i just looked in this topic about an hr ago thinking "patience, patience" and then i see it updated 8)
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Post by Wooden Dragon »

Figured it was about time for an update :P
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Post by Kirk »

Evolved wrote:Good job... i like the title of this thread too.... :wink:
Greedy fool ;)

Looks pretty nice.
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TheTyckoMan




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Post by TheTyckoMan »

looks nice! (btw the only sp map of halo 1 that I still have on my hdd is the halo 1 version of this ;) )

man I went in for surgery on the 9th of August(getting my appendix out) and I miss stuff like this, don't know how I didn't see it earlier :?
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Post by Wooden Dragon »

>_< Sorry guys, it's going to be delayed another day... I have a problem with the AI, they seem to have... quit... everything, they just stand there and look around... I'd fix it, but I got swamped my Homework... It's my Senior year and I get stuck doing Algebra II work... So easy, yet so much... Anyway, I promise to have it up and running by this time tomorrow.
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thinkreddie





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Post by thinkreddie »

but... what ever happened to halo 1!? I miss it! those mp simulations for halo 1 were uberly superly duperly awesome...
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Post by xbox7887 »

Wooden Dragon wrote:>_< Sorry guys, it's going to be delayed another day... I have a problem with the AI, they seem to have... quit... everything, they just stand there and look around... I'd fix it, but I got swamped my Homework... It's my Senior year and I get stuck doing Algebra II work... So easy, yet so much... Anyway, I promise to have it up and running by this time tomorrow.
sounds like u messed with the index at decimal offset 66 under the squad reflexive. if that gets nulled youll run into problems like that so check it out and make sure theres a number for it, dont worry about scripted events, they use something different.
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Post by Wooden Dragon »

I can do more for Halo 1 if you want them... they're much easier to make on H1... I'm perplexed as to why the AI won't respond, used a backup I had when the AI worked, and started over from there... Expect it late tonight/mid day tomorrow
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Post by Stealthy »

ouch, looks like WDs AI problem might have been a bit more of a pain in the butt than I thought, well... that and you got school and all. I actually start college yet again in about 4 days so I will be feeling your pain shortly :x
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Re: Map: Multiplayer Simulation- Evolved

Post by =sw=warlord »

eVDoorMan wrote:koo
element666 wrote:koo
nice
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Post by Wooden Dragon »

I'm so sorry it's taken so long, I'm hard at work... Hopefully I'll be able to release it soon...
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Post by TheTyckoMan »

Wooden Dragon wrote:I'm so sorry it's taken so long, I'm hard at work... Hopefully I'll be able to release it soon...
you did get the new ai plugin that is in the dark matter topic right?
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