
Map: Multiplayer Simulation- Evolved Now with Pics!
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Well the good news is I found that it's the CPU and a Mem. stick that went out... lucky for me I found an "Extra" CPU at work, but it's slow... REALLY slow... about 1/18th of the old one, and only half the memory... I ordered a new CPU and mem. stick from newegg, so hopefully I can get back to finishing this very soon... Sadly, right now it takes almost 10 min to load Insolence, and I haven't even tried to drag-drop something yet v_v
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As an update: The next edition is 1 day from release. They no longer drop their weapons (Caused by them attempting to pull out a sword) and implemented some of the old Halo 1 AWM weapons such as the railgun and ION grenades... I've spent a lot of time working and trying to keep this as true to the orig. New research is going into AI accuracy, higher weapon performance, and better visuals/sounds.
//==> WD- Creating better worlds through superior firepower. <==\\
//==> WD- Creating better worlds through superior firepower. <==\\
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looks nice! (btw the only sp map of halo 1 that I still have on my hdd is the halo 1 version of this
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man I went in for surgery on the 9th of August(getting my appendix out) and I miss stuff like this, don't know how I didn't see it earlier

man I went in for surgery on the 9th of August(getting my appendix out) and I miss stuff like this, don't know how I didn't see it earlier

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>_< Sorry guys, it's going to be delayed another day... I have a problem with the AI, they seem to have... quit... everything, they just stand there and look around... I'd fix it, but I got swamped my Homework... It's my Senior year and I get stuck doing Algebra II work... So easy, yet so much... Anyway, I promise to have it up and running by this time tomorrow.
- thinkreddie
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sounds like u messed with the index at decimal offset 66 under the squad reflexive. if that gets nulled youll run into problems like that so check it out and make sure theres a number for it, dont worry about scripted events, they use something different.Wooden Dragon wrote:>_< Sorry guys, it's going to be delayed another day... I have a problem with the AI, they seem to have... quit... everything, they just stand there and look around... I'd fix it, but I got swamped my Homework... It's my Senior year and I get stuck doing Algebra II work... So easy, yet so much... Anyway, I promise to have it up and running by this time tomorrow.
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Re: Map: Multiplayer Simulation- Evolved
eVDoorMan wrote:koo
niceelement666 wrote:koo
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you did get the new ai plugin that is in the dark matter topic right?Wooden Dragon wrote:I'm so sorry it's taken so long, I'm hard at work... Hopefully I'll be able to release it soon...
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