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Posted: Thu Jan 22, 2009 3:12 pm
by Evil3
All your updates are belong to us.

Posted: Thu Jan 22, 2009 3:33 pm
by Eaton
Thanks for releasing the source! :D Hopefully I can find the problem and be able to do some real time edits.

Posted: Thu Jan 22, 2009 5:34 pm
by OwnZ joO
Thanks for all the work you have put into this. I know that you did this for yourself mostly, but I'm glad that you have shared this with the community. Thank you very much.

Posted: Thu Jan 22, 2009 5:42 pm
by grimdoomer
This is so much more powerfull then I ever thought. Thanks for the release.

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Mon Jan 26, 2009 2:01 pm
by xbox7887
Small bugfix with a little demo app to retrieve Halo 2 map information realtime ;)

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Tue Jan 27, 2009 7:17 am
by theycallmechad
Mike's my hero

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Wed Jan 28, 2009 2:17 pm
by xbox7887
theycallmechad wrote:Mike's my hero
ohai :D

Update: I've been working a bit more on the HaloDemo code and should be close to another release within the next week or so. It will basically provide an easy to use interface for viewing/modifying/adding/removing tags realtime 8)

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Wed Jan 28, 2009 5:20 pm
by SpecOp44
xbox7887 owns everything

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Thu Jan 29, 2009 7:38 am
by grimdoomer
Hey, I'm havng a issue, maybe its just my code idk. So made a list of connections, and my xbox was in the list. But when I try to connect, the response is "407- unknown command". Here is the code I used, also "Grim" is a debug kit xbox.

Code: Select all

xbox.Connect("Grim");

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Thu Jan 29, 2009 10:56 am
by xbox7887
Maybe its a case sensitive issue or something. For 99% of the people that use this they will just have one box connected to the network, so just do this instead...

Code: Select all

xbox.Connect();
and it will connect to whatever xbox it detects on the network.

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Thu Jan 29, 2009 11:23 am
by grimdoomer
I tried that, and it returns the same error.

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Fri Jan 30, 2009 10:26 am
by xbox7887
grimdoomer wrote:I tried that, and it returns the same error.
Could you maybe post a stack trace so I can figure out whats wrong? I have an idea of what could be causing the issue but id prefer a place to start.

Re: [C# Source] - YeloDebugTools (1-26-09)

Posted: Fri Jan 30, 2009 4:17 pm
by grimdoomer
This dll ROCKS! A couple things I have noticed though, the Screenshot method gives me an image that looks like its swizzeled/unswizzeled.

Re: [C# Source] - YeloDebugTools (2-03-09)

Posted: Tue Feb 03, 2009 2:19 pm
by xbox7887
I went ahead and updated the Halo Demo application. It now has plenty of features to get anyone started with modifying maps realtime. It supplies a direct way to communicate with the tags in memory through the Tags and Tag classes which could easily be expanded upon to make an extremely powerful editing tool. Have fun :)

Re: [C# Source] - YeloDebugTools (2-03-09)

Posted: Tue Feb 03, 2009 3:15 pm
by Eaton
xbox7887 wrote:I went ahead and updated the Halo Demo application. It now has plenty of features to get anyone started with modifying maps realtime. It supplies a direct way to communicate with the tags in memory through the Tags and Tag classes which could easily be expanded upon to make an extremely powerful editing tool. Have fun :)
YES! :shock: Great job on all of this research! This DLL is amazing.

Re: [C# Source] - YeloDebugTools (2-03-09)

Posted: Sat Feb 07, 2009 10:35 am
by Eaton
Where do you get XBDMPatcher.exe?

Re: [C# Source] - YeloDebugTools (2-03-09)

Posted: Sun Feb 08, 2009 11:28 am
by xbox7887
Eaton wrote:Where do you get XBDMPatcher.exe?
It's included with the download :P

Re: [C# Source] - YeloDebugTools (2-03-09)

Posted: Sun Feb 08, 2009 11:31 am
by Eaton
xbox7887 wrote:
Eaton wrote:Where do you get XBDMPatcher.exe?
It's included with the download :P
You sure? I've looked through it and I can't find it. :?

Re: [C# Source] - YeloDebugTools (2-03-09)

Posted: Sun Feb 08, 2009 11:39 am
by xbox7887
Yeah I forgot to include it in the new release :X So I'm trying to upload another one and I'm getting this error "Sorry, the board attachment quota has been reached." PM me your aim and I'll send it directly to you.

Re: [C# Source] - YeloDebugTools (2-03-09)

Posted: Tue Mar 24, 2009 7:13 pm
by Eaton
Are you going to release the bug fix we discussed a while ago soon?