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Posted: Thu Jan 22, 2009 3:12 pm
by Evil3
All your updates are belong to us.
Posted: Thu Jan 22, 2009 3:33 pm
by Eaton
Thanks for releasing the source!
Hopefully I can find the problem and be able to do some real time edits.
Posted: Thu Jan 22, 2009 5:34 pm
by OwnZ joO
Thanks for all the work you have put into this. I know that you did this for yourself mostly, but I'm glad that you have shared this with the community. Thank you very much.
Posted: Thu Jan 22, 2009 5:42 pm
by grimdoomer
This is so much more powerfull then I ever thought. Thanks for the release.
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Mon Jan 26, 2009 2:01 pm
by xbox7887
Small bugfix with a little demo app to retrieve Halo 2 map information realtime
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Tue Jan 27, 2009 7:17 am
by theycallmechad
Mike's my hero
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Wed Jan 28, 2009 2:17 pm
by xbox7887
theycallmechad wrote:Mike's my hero
ohai
Update: I've been working a bit more on the HaloDemo code and should be close to another release within the next week or so. It will basically provide an easy to use interface for viewing/modifying/adding/removing tags realtime
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Wed Jan 28, 2009 5:20 pm
by SpecOp44
xbox7887 owns everything
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Thu Jan 29, 2009 7:38 am
by grimdoomer
Hey, I'm havng a issue, maybe its just my code idk. So made a list of connections, and my xbox was in the list. But when I try to connect, the response is "407- unknown command". Here is the code I used, also "Grim" is a debug kit xbox.
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Thu Jan 29, 2009 10:56 am
by xbox7887
Maybe its a case sensitive issue or something. For 99% of the people that use this they will just have one box connected to the network, so just do this instead...
and it will connect to whatever xbox it detects on the network.
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Thu Jan 29, 2009 11:23 am
by grimdoomer
I tried that, and it returns the same error.
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Fri Jan 30, 2009 10:26 am
by xbox7887
grimdoomer wrote:I tried that, and it returns the same error.
Could you maybe post a stack trace so I can figure out whats wrong? I have an idea of what could be causing the issue but id prefer a place to start.
Re: [C# Source] - YeloDebugTools (1-26-09)
Posted: Fri Jan 30, 2009 4:17 pm
by grimdoomer
This dll ROCKS! A couple things I have noticed though, the Screenshot method gives me an image that looks like its swizzeled/unswizzeled.
Re: [C# Source] - YeloDebugTools (2-03-09)
Posted: Tue Feb 03, 2009 2:19 pm
by xbox7887
I went ahead and updated the Halo Demo application. It now has plenty of features to get anyone started with modifying maps realtime. It supplies a direct way to communicate with the tags in memory through the Tags and Tag classes which could easily be expanded upon to make an extremely powerful editing tool. Have fun
Re: [C# Source] - YeloDebugTools (2-03-09)
Posted: Tue Feb 03, 2009 3:15 pm
by Eaton
xbox7887 wrote:I went ahead and updated the Halo Demo application. It now has plenty of features to get anyone started with modifying maps realtime. It supplies a direct way to communicate with the tags in memory through the Tags and Tag classes which could easily be expanded upon to make an extremely powerful editing tool. Have fun
YES!
Great job on all of this research! This DLL is amazing.
Re: [C# Source] - YeloDebugTools (2-03-09)
Posted: Sat Feb 07, 2009 10:35 am
by Eaton
Where do you get XBDMPatcher.exe?
Re: [C# Source] - YeloDebugTools (2-03-09)
Posted: Sun Feb 08, 2009 11:28 am
by xbox7887
Eaton wrote:Where do you get XBDMPatcher.exe?
It's included with the download
Re: [C# Source] - YeloDebugTools (2-03-09)
Posted: Sun Feb 08, 2009 11:31 am
by Eaton
xbox7887 wrote:Eaton wrote:Where do you get XBDMPatcher.exe?
It's included with the download
You sure? I've looked through it and I can't find it.
Re: [C# Source] - YeloDebugTools (2-03-09)
Posted: Sun Feb 08, 2009 11:39 am
by xbox7887
Yeah I forgot to include it in the new release :X So I'm trying to upload another one and I'm getting this error "Sorry, the board attachment quota has been reached." PM me your aim and I'll send it directly to you.
Re: [C# Source] - YeloDebugTools (2-03-09)
Posted: Tue Mar 24, 2009 7:13 pm
by Eaton
Are you going to release the bug fix we discussed a while ago soon?