Larger BSP Conversion *Tut and App Included*

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newbymodder




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Post by newbymodder »

dude thanks i saw the pics for these big bsp's and at first every1 critisized saying the were fake but iv always wanted more room to make awesome new mods now mabey some new biohazard maps will come out?
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Shadow LAG
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Post by Shadow LAG »

Erm dude I did the tut with oldmombasa's bsp and did everything correctly and followed the tut 100% one problem everytime i select the bsp after the transfer it, entity gives me a error. Ive repeated the whole process four times I recieve the same error.

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Post by latinomodder »

Actually use smaller maps, I didn't build my deltahalo but its base is beaver creek.

eidt: lol im in the pic above
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Shadow LAG
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Post by Shadow LAG »

Wow you saw that small detail but didn't notice it was beavercreek? lol. I still need an answer though.
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Post by Hawaiian Modder »

I think he was talking to the person who posted on the page prior to this one.
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Th2mods
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Post by Th2mods »

why smaller maps?
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Post by latinomodder »

Last edited by latinomodder on Sat Mar 03, 2007 8:17 pm, edited 1 time in total.
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Anthony




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Post by Anthony »

latinomodder wrote:Vid of a deltahalo wip, original map provided by detox
http://video.google.com/videoplay?docid ... 0359713801
too bad iGeo is working on that map already (has been for a few weeks)
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Post by Shadow LAG »

Well is anyone getting the same problem as I am? I don't know what to do :(.
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Post by Th2mods »

latinomodder wrote:Vid of a deltahalo wip, original map provided by detox
http://video.google.com/videoplay?docid ... 0359713801
k dude u have to put that in my BSP map pack: read this http://forums.halomods.com/viewtopic.php?t=56204

thats amazing
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Post by latinomodder »

Idc I will be releasing mine soon. Mine is going to be a more script oriented mod :D

Also maybe he is doing another part of this map
Last edited by latinomodder on Sat Mar 03, 2007 8:42 pm, edited 1 time in total.
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Post by ScottyGEE »

dw
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This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
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Anthony




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Post by Anthony »

latinomodder wrote:Idc I will be releasing mine, it has been in development for a week or so. Mine is going to be a more script oriented mod :D

Also maybe he is doing another part of this map
a week? the app hasent even been out that long..
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Post by latinomodder »

who says I used the app?
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Anthony




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Post by Anthony »

latinomodder wrote:who says I used the app?
well you couldent have converted the map without the app...
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Post by Th2mods »

latinomodder wrote:who says I used the app?
lol.. i was wondering about the mongoose. cuz u couldn't have done it that fast! who knows maybe he did not use the map. maybe he knows a another way to do it.
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Post by DoorM4n »

Shadow LAG wrote:Well is anyone getting the same problem as I am? I don't know what to do :(.
Hey! I am having that exact problem. I had been posting but i keep getting errors when i open the maps in entity bsp viewer.
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Post by Anthony »

TH2MODSoULMBoCOM wrote:
latinomodder wrote:who says I used the app?
lol.. i was wondering about the mongoose. cuz u couldn't have done it that fast! who knows maybe he did not use the app. maybe he knows a another way to do it.
maybe not........ im 100% sure he dosent know another way...
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Post by latinomodder »

nvm
Last edited by latinomodder on Sat Mar 03, 2007 8:24 pm, edited 1 time in total.
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Shadow LAG
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Post by Shadow LAG »

Thats all I will say about that.

Also anthony while your here unblock me from aim. my aim is shad0wlag. Our coral has been over for a month and a half now. I need help with the converting method.
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