Delta Farce

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RuleBreaker343





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Delta Farce

Post by RuleBreaker343 »

Author:Khorak Karesem AKA Rulebreaker343
Type:Serenity
Base Map:Beavercreek.map

Map Info:
[yes] System linkable
[Yes] Weapon Mods
[Yes] Skin Mods
[yes] Lighting Mods
[Yes] BSP Conversion
[Yes] Custom Spawns
[Yes] Team Play
[Yes] Weapon Models
[Yes] Added Weather
[Yes] Raised Water level
[Yes] Contrail Edits
[Yes] New Sky


Other things I can't think of. Finally Finished with this one.

Beginning

Image

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Middle

Image

Image

End

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Delta Farce Link= http://www.megaupload.com/?d=UN0NRG59

Credit:
Enitity
H2 Core & H2 Guerilla
CougAr's Larger BSP Conversion Guide[/url]
Last edited by RuleBreaker343 on Thu Jun 28, 2007 8:46 pm, edited 2 times in total.
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foxfanatic23I7




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Post by foxfanatic23I7 »

[sarcasm]Yay another unfinished mod![/sarcasm] C'mon guys. Can you please finish your mods before you post them? Pleeeeeeease? Do the game types work?
Last edited by foxfanatic23I7 on Wed Jun 27, 2007 9:38 pm, edited 1 time in total.
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Bass0125





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Post by Bass0125 »

he is right though u should finish your mod i havent made one yet but im workin on one for lockout at this very moment but besides it not being finished its okay
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Zune1337
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Post by Zune1337 »

Cool! I like it a lot!
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newbymodder




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Post by newbymodder »

foxfanatic23I7 wrote:[sarcasm]Yay another unfinished mod![/sarcasm] C'mon guys. Can you please finish your mods before you post them? Pleeeeeeease? Do the game types work?
hmm i agree totally plz its nice your doing bsp's but finish them fix the game types balance the weapons mabey add a skin since no one has done one yet and mabey add weather or try to raise the water lvl or somthing
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RuleBreaker343





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finish

Post by RuleBreaker343 »

I was taken a two minute break and decided to post what i ve done so far. sorry for not finishing yet. i figured post it and get some good ideas from others and maybe get alittle complement or two in the process. Thanks alot fox!
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foxfanatic23I7




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Re: finish

Post by foxfanatic23I7 »

RuleBreaker343 wrote:I was taken a two minute break and decided to post what i ve done so far. sorry for not finishing yet. i figured post it and get some good ideas from others and maybe get alittle complement or two in the process. Thanks alot fox!
Uhhh, no problem. Next time, post only pictures of you mod in the pictures section, and people can give you ideas and stuff for what you should do. Don't post in the downloads until it is completely finished. That way, no one bugs you like I did :).
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RuleBreaker343





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good point

Post by RuleBreaker343 »

i post it here because this is where people look, but you do have a point i guess. it probably another stupid azz mod anyways.
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FFIIMan





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Post by FFIIMan »

I like the bridge do you press a button to make it go across the cliff?
RuleBreaker343





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bridge

Post by RuleBreaker343 »

the bridge can be toggled to go across and come back.
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bibbit




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Re: bridge

Post by bibbit »

RuleBreaker343 wrote:the bridge can be toggled to go across and come back.
Sweet. Now go finish it, so I can play.
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RuleBreaker343





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Almost

Post by RuleBreaker343 »

The Map is now complete. But Bugs need to be reported to me so i can fix them.
Last edited by RuleBreaker343 on Thu Jun 28, 2007 10:31 pm, edited 1 time in total.
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-Treetoad-




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Post by -Treetoad- »

This looks really cool, even if it is unfinnished :)

cant wait for th final version
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Anetheon





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Post by Anetheon »

Sweetness dude im downloading it right now ^_^
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Post by -DeToX- »

Meh could've been much more better.
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RuleBreaker343





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Post by RuleBreaker343 »

well i was being bugged so i post what ive done but there will be more to come. And ill be adding Ai don't know when though.
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kibito87




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Post by kibito87 »

RuleBreaker343 wrote:well i was being bugged so i post what ive done but there will be more to come. And ill be adding Ai don't know when though.
Tell the poeple who are bugging you to back off. That or do it themselves. Most if not all people like to see completed mods. This could use some more work.
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RuleBreaker343





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Post by RuleBreaker343 »

Yeah i know im working on a Sbsp Based program that allows for direct placement and scripting of scens,Char,Bipds, and most of AI Zones.
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jahrizzy
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hummm

Post by jahrizzy »

... this does remind me alot of one of the sp maps with the bridge... idk or atleast you used the sp map and moved stuff with entity idk either way its cool good work!
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kibito87




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Re: hummm

Post by kibito87 »

jahrizzy wrote:... this does remind me alot of one of the sp maps with the bridge... idk or atleast you used the sp map and moved stuff with entity idk either way its cool good work!
Might be because it is that sp map... :roll:
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