workin flood infection form in mp

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snakejknight




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Post by snakejknight »

Tural wrote:Nobody seems to realize this, the only AI that will work this way is the Flood Infection, because it requires no complex AI, it's as simple as a script. That means no Grunts, Marines, Elites, nothing else can be done this way. True AI is far more complex than a Flood Infection. So let's get off the "Well, if you can do it for them, do it for Grunts/Elites/Marines" idea.

blood dimond, Yelo enables the AI to function in multiplayer in the XBE. Without it, the XBE is coded to stop all AI if you're playing in multiplayer.

well..... it is possible to spawn there char, and they will shoot at u (my friend tried adding a weapon to the bipd and it worked). i'm working on snipers in sanctuary. but it is still gonna be far from ideal ai.

and if this is concidered ai (i don't think so anymore) then there are other ai that can be spawned, ex= fish and birds...

heres a vid that HEADTRAUMA made YouTube
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Post by slayer410 »

snakejknight at the end of your flood revival video he attacked you. :o
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Post by smacktalker »

hmm i see little AI. just a bunch of things moving around isnt exactly what i call tru AI. although they seem to come after you this is pretty dissappointing.
the part with the hunters is crazy as hell lol.
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Post by ScottyGEE »

Fish move on their own...Not due to the proper AI in levels that your thinking of...It may be the same case for the birds but I'm unsure...
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Post by Geo »

Incase some of you don't know, AI stands for Artificial Intelligence. I don't think something following you is exactly intelligent.

I can make a magnet follow a piece of iron, does that make it intelligent? Methinks not.

Tony Blair follows George Bush, now that certainly isn't intelligent.

It's just basically scripting.
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Post by =sw=warlord »

iGeo wrote:Incase some of you don't know, AI stands for Artificial Intelligence. I don't think something following you is exactly intelligent.

I can make a magnet follow a piece of iron, does that make it intelligent? Methinks not.

Tony Blair follows George Bush, now that certainly isn't intelligent.

It's just basically scripting.
well hes gonna have to follow bush seeing as he does have 2600 more nukes than anyone else on the planet....
bt why not just swap the dependancies of the infection flood to say grunt just swap the antr mode and coll to grunt and you have an ai so to speak grunt that follows you and possibly try to kill you...
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Post by -DeToX- »

=sw=warlord wrote:
iGeo wrote:Incase some of you don't know, AI stands for Artificial Intelligence. I don't think something following you is exactly intelligent.

I can make a magnet follow a piece of iron, does that make it intelligent? Methinks not.

Tony Blair follows George Bush, now that certainly isn't intelligent.

It's just basically scripting.
well hes gonna have to follow bush seeing as he does have 2600 more nukes than anyone else on the planet....
bt why not just swap the dependancies of the infection flood to say grunt just swap the antr mode and coll to grunt and you have an ai so to speak grunt that follows you and possibly try to kill you...
Cause it wont work in Halo 2. Cause this is script. And a grunt's animations wouldnt follow a Flood infections Char. A grunt's char doesnt respond to a Multiplayer BSP. Hence why we currently have people hitting that logic and it will be done in some time :wink:
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Post by H2PLAYER116 »

which programs did u use to do this? (please dont be entity) im gonna shoot my-self if i read entity :evil:
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Post by snakejknight »

i think u guys miss understood my last post...

and if this is concidered ai (i don't think so anymore) then there are other ai that can be spawned, ex= fish and birds...
and the fish and birds are creatures, and they where running off the same script as the flood infection... i'm saying u can give them the same "ai" (cuz in a way it is ai, just not ideal, or complicated ai) as the flood infection



H2PLAYER116 look at the credits
Cause it wont work in Halo 2. Cause this is script. And a grunt's animations wouldnt follow a Flood infections Char. A grunt's char doesnt respond to a Multiplayer BSP. Hence why we currently have people hitting that logic and it will be done in some time Wink
i believe thats wat he did w/ the hunters...
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Post by H2PLAYER116 »

bam bam im dead lol
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Post by superlaxstar112 »

For the ivory tower one, does it only work with v1.1 halo?
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Post by StalkingGrunt911 »

superlaxstar112 wrote:For the ivory tower one, does it only work with v1.1 halo?
You need to have the yelo trainer working in order for it to move so no it don't work with the update because you need to disable the auto update in order to use yelo.
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hmmmm

Post by seemenro92 »

on my xbox they dont move...but, nice mod.
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Re: hmmmm

Post by StalkingGrunt911 »

seemenro92 wrote:on my xbox they dont move...but, nice mod.
Don't bump old topics but do you have the trainer enabled and AI in MP enabled?
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Post by Battery »

StalkingGrunt911 wrote:
superlaxstar112 wrote:For the ivory tower one, does it only work with v1.1 halo?
You need to have the yelo trainer working in order for it to move so no it don't work with the update because you need to disable the auto update in order to use yelo.
while its here, not necassarilly you dont need to disable autoupdate, i just put sputnik skull on and it let me
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Post by slaj »

nice

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Post by underdogg666 »

why is work only in split screen
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