Main menu bsp converted

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Talin64




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Post by Talin64 »

I thought I would put my two cents in.
This does have collision it is a huge box level.
So you should be able to walk around in it.
The collision is box is much bigger than coagulation.
I am not sure why you coudn't have this as a level.
The Flying Dutchmen




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Post by The Flying Dutchmen »

Talin64 wrote:I am not sure why you coudn't have this as a level.
read the first page of this thread

the bsp looks very nice but its too bad that it'd be very hard to make something playable out of it..
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HK-47





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Post by HK-47 »

what the? the main menu WAS A MAP?!

wow...T3h sneaky bungie! :D. i love it...
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Post by PigFarker »

That would be a waste. The map is like 100x smaller then the bipd, and if you scaled it, all the buildings are just boxes, so it would look like crap.
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zack6924





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Post by zack6924 »

playing CTF on a huge bridge would be fun.. thats all im looking forwards to in creating collison all though they were saying it already had collison mabey I will scale it create new collison skin it a bit new sky mabey and make a bridge level outa it and give all conversion credit to shade.
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Post by Th3 BeaR »

HK-47 wrote:what the? the main menu WAS A MAP?!

wow...T3h sneaky bungie! :D. i love it...
Mainmenu.map :roll:
TehBanStick





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Post by TehBanStick »

Shade, I have a theory on adding collision.
Remember how the BSP master app can import collision as .obj?
I was thinking to possibly use Glitchy's app to convert the BSP to .obj, putting the bits together and importing it with BSP master as collision.
Just an idea x_x
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P8ntballer24




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Post by P8ntballer24 »

No since it has no raw data for collison and you cant add certcies in bsp master...
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TehBanStick





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Post by TehBanStick »

P8ntballer24 wrote:No since it has no raw data for collison and you cant add certcies in bsp master...
Oh.
But like I said, only an idea.
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Snaku




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Post by Snaku »

I'm seriously considering making a mod for this map by filling all the buildings with machs and scen... but it's a big project and I'm just not up for it at the moment (got too many other projects to work on).
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Post by Sniper_Wolf »

Snaku wrote:I'm seriously considering making a mod for this map by filling all the buildings with machs and scen... but it's a big project and I'm just not up for it at the moment (got too many other projects to work on).
Summer project perhaps?
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Post by Snaku »

I've got a long weekend from work coming up. Maybe. Really, I'm more about the vehicles, though. I spent this past weekend (way more of it than I'd care to admit) making just one vehicle.
Still, I've got some ideas that would make this map all kinds of fun to play on.
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Post by zack6924 »

Snaku wrote:I'm seriously considering making a mod for this map by filling all the buildings with machs and scen... but it's a big project and I'm just not up for it at the moment (got too many other projects to work on).
Copy cat I said it First :P
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