Map: Covenant Asylum *Gametypes Fixed*

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apollopimp





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Post by apollopimp »

to bad i cant use it im not installing the 1.1 update
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MasterChief2829




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Post by MasterChief2829 »

apollopimp wrote:to bad i cant use it im not installing the 1.1 update
What's wrong with it?
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Pyroman




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Post by Pyroman »

Installing the AU isn't that hard. Mimesis can do it for you.
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xzodia




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Post by xzodia »

pyroman31 wrote:Installing the AU isn't that hard. Mimesis can do it for you.
1st ive heard that. err how?

edit: no wait i remember now
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Pyroman




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Post by Pyroman »

Just go to manage auto-updates and just hit install. But you have to have it on your harddrive.
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Post by Spammy »

I took a look at the original BSP in the SP map. It has over 12MB of raw data. How did you fit it in?
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Pyroman




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Post by Pyroman »

I got ways. :wink:
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Post by Zigen »

eh I knew it you can convert any bsp with a special technique....
Tell us!
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Post by Spammy »

Shade's tut is good and all but seems to be missing some things for converting larger BSPs. I've attempted a BSP conversion a couple of times but failed with anything other than the shared BSP since I could not find another BSP with small enough Raw data. But obviously you can fit it in somehow. It'd be great if you could tell us :D .
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Post by x088x »

Why keep it a secret pyroman31? Its one thing if you do not feel like writing a tutorial, but it's another if you are trying to be one of the only ones capable of a BSP conversion. People are going to figure out eventually, but it would help a lot of people (like myself) who are in the process of a BSP conversion. We share knowledge and projects, that's why Halomods is called a community.

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MasterChief2829




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Post by MasterChief2829 »

x088x wrote:Why keep it a secret pyroman31? Its one thing if you do not feel like writing a tutorial, but it's another if you are trying to be one of the only ones capable of a BSP conversion. People are going to figure out eventually, but it would help a lot of people (like myself) who are in the process of a BSP conversion. We share knowledge and projects, that's why Halomods is called a community.

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Punk Rock0905




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Post by Punk Rock0905 »

Good job pyroman.

Although when I looked, the zanzibar raw was bigger than the bsp he converted, so nothing new.

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Last edited by Punk Rock0905 on Fri Apr 07, 2006 5:18 pm, edited 1 time in total.
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MasterChief2829




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Post by MasterChief2829 »

Punk Rock0905 wrote:Good job pyroman.

Although when I looked, the zanzibar raw was smaller than the bsp he converted, so nothing new.
Oh, okay.
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slayer410





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Post by slayer410 »

pyroman31 wrote:I got ways. :wink:
Well then what was all that about? :roll:
Jawx





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Post by Jawx »

this map is a way better than induction which is too f#$?$ huge for playing and there's no vehicle. i remember play on the covenant asylum in single player and they are exaclty the same :D this map doesnt need a new skin, but induction should need one or be removed cause no games can be played on it (i know its a big job to create maps and the guy who made induction should be proud of it)
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