[mod w/pics] Crash Landing Beta v1

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HOCKEY FREAK4





Posts: 374
Joined: Mon Aug 22, 2005 9:17 pm
Location: California
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Post by HOCKEY FREAK4 »

Nice dude you got my download :D
Dojorkan




Coagulator Blacksmith

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Joined: Sun Jan 30, 2005 7:54 am

Post by Dojorkan »

Searph= "UFO thing" as you call it. Remember On the level Oracle you are told you need to get to it to escape from the station?

And the "staff thing" Is the Gravity hammer from the last level.


Havent you people actually played single player?
The Flying Dutchmen




Commentator Articulatist 500

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Joined: Thu Dec 08, 2005 3:06 am

ello

Post by The Flying Dutchmen »

VERY nice looking mods: nice idea, nice effects, fair skins, but i was wondering if this is system link compatible??? doesnt say

i like the BIPED but if its not SLC thumb down
KILLTROCITY MAPPACK
Image
I don't think the dds files work in the ppf o matic
xTMxDoors15





Posts: 60
Joined: Mon Aug 22, 2005 7:01 pm
Location: Texas

Post by xTMxDoors15 »

Hey I knew what the Gravity Hammer was cuz I put that in!But now I know that the UFO thingamajig is really called the Seraph

Also, I think May be XBC Compatable, I have had the Time to try!It should be though!Although The Gravity isnt on other peoples maps so probably no, cuz they may lag like crazy or something. Im not sure! :twisted:

PS: you can easily make it XBC compatable by changing the rocket itmc from Fuel Rod Cannon(A.K.A. Gravity Hammer) back to Rocket Launcher!
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Dragonleaderx





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Post by Dragonleaderx »

Nice skin, you got a good skinning talent.
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xTMxDoors15





Posts: 60
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Post by xTMxDoors15 »

thx :twisted:
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