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NEW beavercreek with buildingblocks!very fun mod!!!

Posted: Wed Jun 23, 2004 12:38 am
by windala
Now I used MrMurder's buildingblock,and create this map.MrMurder,you are a great man. :D
it's have more fun.I also add some weapon mod in this map.
smg(by nitrousoxide)
shake rifle(model by MrMurder)
battle axe(by riceboy,it have two rockets)
super-shotgun(model by Mrmurder,but proj by me)
super needler(model by Mrmurder)

thanks a lot!!

Posted: Wed Jun 23, 2004 12:42 am
by windala
more teleport

Posted: Wed Jun 23, 2004 12:44 am
by windala
top of beavercreek

Posted: Wed Jun 23, 2004 12:49 am
by windala
download this one.and feedback please!!

Posted: Wed Jun 23, 2004 12:14 pm
by (GT)Juggler
no offense, i think this mod is cool , but i think you need to put more time into the design of the blocks. It looks like randomly placed blocks that are just there because you can put them there. You might want to draw out your plan before actually starting it.

Also, i like the different models you put in there. How exactly did you go about gettin the model in? Did you use xinject to save the model from the original mod (probably made for BG, in most cases) or did u use hmi.

Please explain, and put more thought into the level design instead of just just releasing it before its good. (the blocks came out like 2 days ago . . :/ )

Posted: Wed Jun 23, 2004 4:21 pm
by Stunna_X
one question about mods like this.... wut in the world holds the floors/platforms/blocks up? its like they are just floating... i agree with GT mods with blocks needa be planed out, and have major work and time put into them. im not sayin u didnt put time or work into it im just saying... wut i said.

Posted: Wed Jun 23, 2004 5:53 pm
by jkjk
They were planned out ok but need to be connected more to each other on a FLAT surface like prisoner. Same goes with your jump mod. Chk out Ultramagnus maps. They are planned out very well except for some "ramp edges". I do like your weapons. You should make a plain weapon mod for every stage too.

Posted: Fri Jun 25, 2004 5:13 am
by goatninja
jkjk wrote:They were planned out ok but need to be connected more to each other on a FLAT surface like prisoner. Same goes with your jump mod. Chk out Ultramagnus maps. They are planned out very well except for some "ramp edges". I do like your weapons. You should make a plain weapon mod for every stage too.
Good advice, yo should check this out windala... btw the way i love your work!