Chain Spawning grenades- Two betrayals
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Chain Spawning grenades- Two betrayals
Xbox NTSC - The two betrayals
Frag grenades fling plasma grenades around, but thats not the real surprise. I'm not going to ruin it, but if you use the rocket launcher, you better not use it in in small rooms...
Frag grenades fling plasma grenades around, but thats not the real surprise. I'm not going to ruin it, but if you use the rocket launcher, you better not use it in in small rooms...
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- Chainspawn!.zip
- Chain spawing!
- (392 Bytes) Downloaded 171 times
- Ketchup_Bomb
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Wonderfully done mod. Nothing all too useful, but innovative and incredibly entertaining.
Any future plans for getting chain spawning grenades working on any MP maps? It would definitely add a fun kick to compacted levels, I.E. Wizard and Rat Race.
Anyways, keep up the good work. Hope to see more of your mods posted soon, because this apparently isn't your first time making one.

Any future plans for getting chain spawning grenades working on any MP maps? It would definitely add a fun kick to compacted levels, I.E. Wizard and Rat Race.
Anyways, keep up the good work. Hope to see more of your mods posted soon, because this apparently isn't your first time making one.
Last edited by Litigation on Tue Jun 22, 2004 12:39 pm, edited 1 time in total.
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Well, than you're in luck, seeing as to how there's a link to download the file at the top of the page.
Anyways, you could probably improve the mod a bit by swapping the explosion for a plasma with that of a mortar round from the Wraith. As we all know, the more massive the explosion, the better.
Could also change the velocity of a rocket projectile to a negative number. Would make for a nice kamikaze device, and will give the player some chance against the Flood armed with rockets.

Anyways, you could probably improve the mod a bit by swapping the explosion for a plasma with that of a mortar round from the Wraith. As we all know, the more massive the explosion, the better.
Could also change the velocity of a rocket projectile to a negative number. Would make for a nice kamikaze device, and will give the player some chance against the Flood armed with rockets.
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Well, not that I'm having any trouble against the Flood or anything. 

Last edited by Litigation on Wed Jun 23, 2004 11:19 am, edited 1 time in total.
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I'm planning a second release, here are some of the features.
===============================================
Chain swapning rockets, that spawn frags, that spawn plasmas, that spawn wraith mortars.
Make the elite laugh whenever they melee you.
Add REAL energy sword.
More elite with swords.
New weapons.
New sounds.
Changed dialog.
New models.
===============================================
Feedback + suggestions are welcomed.
===============================================
Chain swapning rockets, that spawn frags, that spawn plasmas, that spawn wraith mortars.
Make the elite laugh whenever they melee you.
Add REAL energy sword.
More elite with swords.
New weapons.
New sounds.
Changed dialog.
New models.
===============================================
Feedback + suggestions are welcomed.
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Sort of impressive for a second release of the "Chain Spawning Grenade" mod, especially with the energy swords being included.
Any ideas for the new weapons yet? Could always bring some of the weapons from Halo PC/Halo 2 into the mod. Couple other suggestions could be weapons from UT 2004, and animations similar to that - like the Redeemer and Link Gun and the likes.
And yeah, new models would be a good idea. A SMG that looks like a pistol would be sub-par. Also, good luck getting the model for an energy sword down.
Any ideas for the new weapons yet? Could always bring some of the weapons from Halo PC/Halo 2 into the mod. Couple other suggestions could be weapons from UT 2004, and animations similar to that - like the Redeemer and Link Gun and the likes.
And yeah, new models would be a good idea. A SMG that looks like a pistol would be sub-par. Also, good luck getting the model for an energy sword down.
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