World War 3 Mod, One of the most fun ones to play.
World War 3 Mod, One of the most fun ones to play.
I made an update with some pics called WW3.5. Dont download WW3 anymore download .5 which was released yesterday. HUMMERS, PLANES, SOUNDS, SKINNED BASES, NEW WEAPONS, TURRETS, SOUNDS, AND MORE. DOWNLOAD FROM LINE BELOW
http://files.halomods.com/viewtopic.php?t=9709
http://files.halomods.com/viewtopic.php?t=9709
Last edited by junit0524 on Fri Jun 25, 2004 9:05 am, edited 6 times in total.
im guessing its for Blood Gulch...and heres the readme:
Code: Select all
World War 3: By J Unit 0524
This mod ONLY works on the following gametype which I recommend
you make on Halo.
Game Type: All Veicles (Required), 400% Health (HIGHLY Recommend), Shields,
Turn Radar Off (HIGHLY Recommend), Weapons set to Normal (Required)
Scenery: Basicly its not snowing but the ground and walls look like it had
previously snowed and it looks great. Amazing sky. The veicles are all camo'd
white to blend in while you drive with the snow, great for get aways from dive bombings.
Vehicles: Warthog (Shoot while you drive), Ghost, Banshee
Weapons------------------------------------------------------------------
Warthog: Shoots tank shells with a greenish look, rate of fire lowered, this gives banshees a
chance while at the same time giving the warthog a chance to knock it down, while also giving
the victum you may come across on the field a change to escape. Equals everything out.
Ghost: Drops fragment gernades, still hovers. Gernades set to explode with a five second delay
giving you and the opponent a chance to escape. Also this is probably the best part about
the entire level. If you drop about 50-75 gernades around the same area the ones that blow up
first will launch the others in the air creating an unbelievable look of a battle in war because
the gernades explode in the air with a quick flash look and bomb sound. Sometimes the bombs
blow so far away they can kill someone or bady hurt them from half a map away because the
explosions in the sky.
Banshee: First fire also drops fragment gernades giving you a chance to divebomb your opponent
stranded in the field or just tear up their base! Best part! Secondary fire shoots rockets
which are about 3x stronger than normal.
Assault Rifle: Shoots slower, shoots nedlers (3x stronger than usual), get about 80% dead with
a good assault. Finish off with a meele.
Pistol: More shots, rounds, shoots as fast as machine gun, looks freakin sweet when you shoot.
Has a weapon HUD (aim) of a sniper with or without the 2x zoom.
Sniper Rifle: Shoots the green tank shells like the warthog.
Plasma Gernades: All replaced by frags on the map because....
Shotgun aka Big Daddy: Shoots plasma gernades which are now Nukes :-0 Shoots almost as
fast as sniper, only explodes on vehicles or MC's. Has HUD of a sniper and has a 2x and 10x
zoom. Don't shoot within a small distance or your toast too, doesnt matter because nobody
would get a kill if you both die.
Plasma Pistol: Regular bolts, chanrged bolt takes longer to charge but shoots a 3x stronger
than normal rocket.
Plasma Rifle: Shoots half as fast but shoots ghost bolts.
Rocket Launcher: Shoots rockets, also 3x stronger.
That's it, enjoy!
heh
does it have different models?
heh
how about sounds?
hey
here is some ideas to make this map really awesome, and would make it a competitor against the star wars mod.
Make a new modern age tank (i understand the tank is already, i meant make one similar to whats in use today in the U.S.), make fixed turrets, put in sounds, especially make a sound for background music that sounds like war. etc.
I would help with this but when i try to do models and inject them back in with HMT i get subobject errors. So unless someone can show me a work around i cant really do much, maybe sounds though.
Make a new modern age tank (i understand the tank is already, i meant make one similar to whats in use today in the U.S.), make fixed turrets, put in sounds, especially make a sound for background music that sounds like war. etc.
I would help with this but when i try to do models and inject them back in with HMT i get subobject errors. So unless someone can show me a work around i cant really do much, maybe sounds though.
sorry i can not put a tank in here, you can only have three veicles total unless i took out either the ghost or warthog. Also, I did try to import music and turrets but the game would freeze at the loading screen, the gam can only handle so many changes before it collapses so thats why there are no turrets. I'm still trying to import some changes that are a bit smaller to fit what ever i can at the most but I doubt there will be an update. I am planning on making more mods in the future though. My next one im getting into the building blocks to make an entire new landscape, it will still be for bloodgulch, you just wont be able to tell. Similar to Galite and such.
Edit: Actually, not that i think about it i might try and mix up some sort of in game audio, and changing the models wouldnt matter if they had the same or less verticies. Maybe a milirart H1 for the warthog would be sweet. Who knows, keep you eye out for WW3 and a half mod lol. Coming soon to a forum near you.
Edit: Actually, not that i think about it i might try and mix up some sort of in game audio, and changing the models wouldnt matter if they had the same or less verticies. Maybe a milirart H1 for the warthog would be sweet. Who knows, keep you eye out for WW3 and a half mod lol. Coming soon to a forum near you.
well
cant wait
WW3.5
well the warthog was unsucessfull basicly because i had to add many faces for the hummer look, which overloaded the game with all the other changes. I still wanted some new models, give me some ideas on which models i could change and to what...i made one so far, tell me what you think of it. Its the banshee stretched out and rear wings added for a Jet type look.
BTW....If anyone has any good audio that would fit in with this level let me know the name, artist, where to get it, a link, aim me at j unit 0524 to send it to me, ect. Just get it to me somehow.
BTW....If anyone has any good audio that would fit in with this level let me know the name, artist, where to get it, a link, aim me at j unit 0524 to send it to me, ect. Just get it to me somehow.
- Attachments
-
- side view (once again it will look even better in the game with a solid surface)
- banshee side.jpg (115.42 KiB) Viewed 3612 times
-
- front view (obviously it will look even better in the game with a solid surface)
- banshee front.jpg (110.04 KiB) Viewed 3610 times
Last edited by junit0524 on Thu Jun 17, 2004 3:44 pm, edited 1 time in total.
i think i got some good music for the ww3.5 mod its from the Band of Brothers series. only problem is how the hell do i inject it lol, i know how i mean, its just, the background music is the countryday crap. There is 4 tracks in there and the longest is like 6 seconds, how do u make it longer so i can import my 5 minute and 50 second long song without having to shorten it to import it. I also just for kicks am importing an acutal jet or plane like engine sound into the banshee to sound like a real plane
But who can help me with the background music?

heh
i could try to help you, let me know if you want me too.
ww3.5
ok the banshee is done, it looks pretty much like a plane shape in the game and has the sound of a plane engine. The machine gun is back to normal projectiles and is shooting a little faster than it normally would in an unpatched map. The grenades are real sound from actuall clips from world war 2, all i have to do is make them louder. I want the make more fire and smoke on the explosions and im still working on background music. I want to change the warthog around and rename all the veicles somehow. More ideas will come as i think of them.
- Flying Poo
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well as far as sounds I dont believe you can "expand the length" I have done alot of sound injecting.... but i have never tried it when rebuilding a map.. never had success with that here is an idea tho,junit0524 wrote:i think i got some good music for the ww3.5 mod its from the Band of Brothers series. only problem is how the hell do i inject it lol, i know how i mean, its just, the background music is the countryday crap. There is 4 tracks in there and the longest is like 6 seconds, how do u make it longer so i can import my 5 minute and 50 second long song without having to shorten it to import it. I also just for kicks am importing an acutal jet or plane like engine sound into the banshee to sound like a real planeBut who can help me with the background music?
cut out the best sections of the song chours or what ever and inject them
also dont forget your going to have to save it as Wav and convert it to XboxBADACTM or what ever the code-ec is or it wont import I'm downloading the map as I wrote this and i'm gana see if i can get some stuff added to it!
My Sig
wtf man??????? what do u mean u eat it?
i dont mean to flame.. but u can't have a "fun match" with this mod..
stop and think. 5 sec delay? and as for improving this.. put some snow.. falling snow.. weopons with snow on them. 3 sec delay?
hey... this i dunno how u wud do.. but if u cud it wud be worth spending soem time on... put a flamethrower in there.. melt the snow.. makin it go bak to old blood gulch? lol...
w.e nice mod..
stop and think. 5 sec delay? and as for improving this.. put some snow.. falling snow.. weopons with snow on them. 3 sec delay?
hey... this i dunno how u wud do.. but if u cud it wud be worth spending soem time on... put a flamethrower in there.. melt the snow.. makin it go bak to old blood gulch? lol...
w.e nice mod..
dk
well ill probably do that idea about taking out sections but it wouldnt sound right so maybe ill just get audio clips of machine guns or bombs going off in the distant background. I didnt want falling snow because theres already too much going on and it would be confusing and i dont like flamethrowers because their gay lol. No offence to those who like them. Some idiots are pm me about making it dark...that would be way too comfusing so dont post any idea like that.
oh yea u cant open it in spark edit because i made so many changes which it cant handle, im assuming its the "Out of memory" error and if not then i dont know why i cant open it either. I could open it in halo mapitem editor HME and compress it, then edit it with a size editor. That worked to compress it.
oh yea u cant open it in spark edit because i made so many changes which it cant handle, im assuming its the "Out of memory" error and if not then i dont know why i cant open it either. I could open it in halo mapitem editor HME and compress it, then edit it with a size editor. That worked to compress it.
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Don't change the 5-sec. on the bombs.... me and my friends love that. Also, the background sounds sound alright... but I played one map with war sounds in the background, and it got kind of annoying.
-Scott
n00b Designing
n00b Designing