Forerunner Island a.k.a. Phantom Island

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
The Swamp Fox




Socialist Construct Revivalist Golden Age
Translator Playscaper Enthraller Bloodhound
Illusionist Eureka Wave Scorched Earth
Wordewatician 250

Posts: 410
Joined: Tue Feb 24, 2004 11:22 am
Location: Cantaloupe!

Forerunner Island a.k.a. Phantom Island

Post by The Swamp Fox »

The mod is for The Silent Cartographer, and has many of my previous mods incorperated into it.
From the readme:
-New enemy: the "Spirits"
-Made usable energy sword (See note 1.)
-Made Railgun
-Made Pulse Rifle
-Made better version of the Nuke (This one has that tricky bitmap)
-Gave AI better weapons (See note 2.)
-Nighttime
-Beautified the level
-Small sound mods here and there
-Swapped some scenery for the Banshee, Ghost, and Pelican (Which is drivable)
-Swapped in the Double Speed powerup
-Made Banshee shoot plasma nuke beams
-Injected the LongSword (See note 3.)
-Injected swamp fog from 343GS
-Injected rain and bugs from 343GS (See note 4.)
Thanx to MaCeGaC for the screenshots!
Enjoy! (post ur comments so i can make it better!)
Attachments
Forerunner Island by TSF.rar
and the mod
(6.13 MiB) Downloaded 1306 times
and one more
and one more
Screen 4.jpg (27.97 KiB) Viewed 8602 times
and more
and more
Screen 3.jpg (16.89 KiB) Viewed 8602 times
another
another
Screen 2.jpg (19.08 KiB) Viewed 8602 times
a screenie
a screenie
Screen 1.jpg (25.35 KiB) Viewed 8602 times
Everything in this signature is false.
donut898





Posts: 6
Joined: Mon Mar 08, 2004 2:20 pm

Post by donut898 »

u should make that for pc sweet but its to bad i dont have a mod chip :cry:
halo.mastre





Posts: 21
Joined: Tue Mar 02, 2004 2:51 pm

Post by halo.mastre »

awsome but in the first pic what i that thing
it looks unbeliveebly cool
i cant ry it yet cuz i have a mod chip.......but it is taking a long-ass time to ship so it aint here yet sooo gay
btw i meant the shipping soo gay not ur mod it looks awsome!
Allister




Golden Age Revivalist

Posts: 247
Joined: Sat Oct 18, 2003 9:04 am

Post by Allister »

That thing you're seeing in the first picture is an Engineer.
I don't understand your idea of humor... But it sickens me <_<
The Swamp Fox




Socialist Construct Revivalist Golden Age
Translator Playscaper Enthraller Bloodhound
Illusionist Eureka Wave Scorched Earth
Wordewatician 250

Posts: 410
Joined: Tue Feb 24, 2004 11:22 am
Location: Cantaloupe!

Post by The Swamp Fox »

allister, be quiet. ;)
the thing ur looking at is a spirit, its an enemy i made. yes, it uses a modified version of the engineer's model, but it moves, talks, fires, and everything else differently.
Everything in this signature is false.
cold_Fusion





Posts: 28
Joined: Thu Jan 22, 2004 9:05 pm

Post by cold_Fusion »

Whoa... it talks? I need to play this mod again with the sound turned up... lol.
IsolatedSnail





Posts: 2
Joined: Tue Feb 24, 2004 5:14 pm
Location: Texas
Contact:

Post by IsolatedSnail »

Awesome.. Downloading the file now.
I am the Ultimate Isolated Snail!
Rogue Fighter





Posts: 47
Joined: Sun Feb 22, 2004 9:20 am

Post by Rogue Fighter »

awesome man... cant wait to play it *downloads now* :D
The Swamp Fox




Socialist Construct Revivalist Golden Age
Translator Playscaper Enthraller Bloodhound
Illusionist Eureka Wave Scorched Earth
Wordewatician 250

Posts: 410
Joined: Tue Feb 24, 2004 11:22 am
Location: Cantaloupe!

Post by The Swamp Fox »

actually no, the spirits dont talk. thats one of the reasons its different fro the rest of the enemies ;)
Everything in this signature is false.
[files]The Legend





Posts: 6
Joined: Mon Mar 08, 2004 5:03 pm
Location: somewhere

Post by [files]The Legend »

...amazing...so let me get this striaght....you can use the pelican...the longsword...and the photon saber?......and more to....

MY FRIEND YOU ARE A GOD!!!

You even created your own race...you have skill....i might need your help for a lil project im putting together...its the ultimate pelican...of course i cant make it to ultimate...and it has to have limits so that the game will still have its touch...if your willing to help plz PM me an ill fill you in on the details.
...im the last spartan?...what do you mean i have to save mankind...this is to much pressure man...i dont think i can take it.
The Swamp Fox




Socialist Construct Revivalist Golden Age
Translator Playscaper Enthraller Bloodhound
Illusionist Eureka Wave Scorched Earth
Wordewatician 250

Posts: 410
Joined: Tue Feb 24, 2004 11:22 am
Location: Cantaloupe!

Post by The Swamp Fox »

y thank you ^_^ and yes, u can use all of that stuff
i wouldnt mind working on a pelican mod :D but righ now im busy importing it to blood gulch :wink: and i was hoping to make outstanding mods with this, but it doesnt look like thats gonna happen... :cry:
Everything in this signature is false.
adam07





Posts: 109
Joined: Sun Mar 07, 2004 8:06 pm
Location: Colorado
Contact:

Post by adam07 »

Crap I'm having trouble puting it on. :( It fails to transfer every time I send it to my box w/ flash fxp. Thats after I have combined it with cache003 and everything....plz help! I know how to put mods on but this one isn't working! Grr... Do I have to do it different on a campaign level? I've only modded campaign levels with HCE.
The Swamp Fox




Socialist Construct Revivalist Golden Age
Translator Playscaper Enthraller Bloodhound
Illusionist Eureka Wave Scorched Earth
Wordewatician 250

Posts: 410
Joined: Tue Feb 24, 2004 11:22 am
Location: Cantaloupe!

Post by The Swamp Fox »

patch it with HCE, since its on the box theres no need for ftp-ing
Everything in this signature is false.
adam07





Posts: 109
Joined: Sun Mar 07, 2004 8:06 pm
Location: Colorado
Contact:

Post by adam07 »

Nevermind everybody! I got it to work lol. With the combined genious of The Swamp Fox and a guy on xboxconnect, I got it to work. :D

Wow. This is my favorite campaign mod.

The only bad experience i've had is that sometimes when I get in a ghost or a banshee the frame rate slows and I have to change vehicles. Love the nuke, though.
Sig too big
SEHF





Posts: 217
Joined: Wed Mar 17, 2004 6:40 pm

Wont work

Post by SEHF »

I can't get this patch to work. I use PPF O MATIC, and I cant see my cache file when I click on the floppy to choose a file to patch. So, I type in the file manually and the program says the file was patched ok. Then I choose the level and the cinema starts, but it is the same level! Also, when I try to clear out my cache files, it works fine, but when I load Halo from my HD there is a loading screen, and I still have all my cache files!
Any help would be great, Thanks!!! :oops: [/url]
adam07





Posts: 109
Joined: Sun Mar 07, 2004 8:06 pm
Location: Colorado
Contact:

Post by adam07 »

Which cache are you using? I had problems, too. :lol:
Sig too big
SEHF





Posts: 217
Joined: Wed Mar 17, 2004 6:40 pm

Post by SEHF »

I was using cache000.map
The Swamp Fox




Socialist Construct Revivalist Golden Age
Translator Playscaper Enthraller Bloodhound
Illusionist Eureka Wave Scorched Earth
Wordewatician 250

Posts: 410
Joined: Tue Feb 24, 2004 11:22 am
Location: Cantaloupe!

Post by The Swamp Fox »

adam07: the frame rate sloows down when u get in a vehicle if u have doublspeed. (btw the "picked up a flamethrower" bow is a doublespeed)
SEHF: how could u possibly patch this to a floppy if the file is 278 megabytes?
Everything in this signature is false.
DaRebel




Socialist

Posts: 70
Joined: Sat Oct 11, 2003 2:57 am
Location: Germany..again :\

Post by DaRebel »

nice job swampfox, totally different than what i expected from what you told me in irc. you're becoming a l337 modder man! :P oh and die all of you who say "you should make this for pc"! if you can't play xbox mods or don't want to port these to pc yourself, then don't come to the xbox files forum!
SEHF





Posts: 217
Joined: Wed Mar 17, 2004 6:40 pm

energy

Post by SEHF »

Where do you find the energy sword?
Post Reply