A new Shotgun model
A new Shotgun model
I was really bored today, so i was messing with the models, so i took the shotgun FP and this is what i finished up with. Yeah i have also made the ghost really fucked up 2 and there not that bad of a model.
- Attachments
-
- Pumpgun.rar
- This is the shotgun.
- (29.53 KiB) Downloaded 168 times
oops
Oh sorry I posted before i had an error it said something about the posted jnot working i tought i didnt post okay so im going to put some pics.
Its not a patch this is the model.
Open your HTM V3.
Open your map.
Scroll down and look for XBOX MODEL
THen go to the shotgun model FP.
Selct the model from the list.
Import it.
Accept everything.
Okay now it should be imported.
NOw go to Shotgun (not the fp)
Swap it with the Shotgun FP.
SO like that your Shotgun will also have the model even tought he dosent have it.
Its not a patch this is the model.
Open your HTM V3.
Open your map.
Scroll down and look for XBOX MODEL
THen go to the shotgun model FP.
Selct the model from the list.
Import it.
Accept everything.
Okay now it should be imported.
NOw go to Shotgun (not the fp)
Swap it with the Shotgun FP.
SO like that your Shotgun will also have the model even tought he dosent have it.
- Attachments
-
- This is the shot gun, i made this with milkshape
- SHotgun.JPG (35.71 KiB) Viewed 4606 times
COOL
Ok ill see if i can make it look a little better, ill make those bullets um........rouder maybe or bigger ill see what i can do well i hope this gun will be going around halomods for a while its actually my second time on modeling lol.
Can't get model to inject
I like the looks of the pumpgun. However, I can't inject it into HMT v3.5. I injected your file into "weapons/shotgun/fp/fp" under Models(Xbox). It would only let me overwrite the original shotgun. I said yes to all questions asked when importing your file. I then exported it and saved it. I then went to "weapons/shotgun/shotgun" still under Models(Xbox) and it said "More than 1 model contained in this structure: 3". I then tried to import model using the weapons/shotgun/fp/fp of your pumpgun. It gave me an error saying "Can't inject model. Too many more vertices or indices than old model." Your pumpgun under fp/fp has 1392 vertices and 2500 indices. None of the 3 choices to overwrite under weapons/shotgun/shotgun is anywhere near that size. What do I do? Thanks.
Damn
Well okay ill see if i can help again.
Open your HTM V3 or 3.5
Open your map.
Scroll down and look for XBOX MODEL .
THen go to the shotgun model FP.
Click on the shotgun model (fp)
Now select the model from the list on the right.
(there should only be one model)
Import it.
Say Yes to everything they tell you.
Okay now it should be imported.
Now go to Shotgun (not the fp)
Click on it.
Now go to the swap on your utilities i think it was.
(and for the person who told me about the "saving meta", well no i meant just regular swaping the tool is somewhere on the lef on the top somewhere)
Swap it with the Shotgun FP.
And now click on another weapon any weapon it refreshes when you that so now click again on your shotgun model (not the Fp) and now you should just have the same model as the shotgun_fp.
Well im going to make my pff patch to simplify because my brother keeps d'insintalling my netframework so i cant get in my HTM v3.5 he thinks its a virus or something so i will post my pff soon for those who didnt get my tut before that a more detailed one hopefully its better and belive after one time you get used to it and thats how you import Pc models well sort of but it has the same base to it.
And sorry again for those who dislike Obj files I just tought people would rather have that than the pff because you can put this in any other level that has a shotgun do thats every level even Single player maps well im installing netframeworks like the 10 th timegosh freaking long installation.
Open your HTM V3 or 3.5
Open your map.
Scroll down and look for XBOX MODEL .
THen go to the shotgun model FP.
Click on the shotgun model (fp)
Now select the model from the list on the right.
(there should only be one model)
Import it.
Say Yes to everything they tell you.
Okay now it should be imported.
Now go to Shotgun (not the fp)
Click on it.
Now go to the swap on your utilities i think it was.
(and for the person who told me about the "saving meta", well no i meant just regular swaping the tool is somewhere on the lef on the top somewhere)
Swap it with the Shotgun FP.
And now click on another weapon any weapon it refreshes when you that so now click again on your shotgun model (not the Fp) and now you should just have the same model as the shotgun_fp.
Well im going to make my pff patch to simplify because my brother keeps d'insintalling my netframework so i cant get in my HTM v3.5 he thinks its a virus or something so i will post my pff soon for those who didnt get my tut before that a more detailed one hopefully its better and belive after one time you get used to it and thats how you import Pc models well sort of but it has the same base to it.
And sorry again for those who dislike Obj files I just tought people would rather have that than the pff because you can put this in any other level that has a shotgun do thats every level even Single player maps well im installing netframeworks like the 10 th timegosh freaking long installation.