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Pmi'd Full Stuff Into Trial..just need help with hex

Posted: Tue Nov 06, 2007 9:33 pm
by LilRipstaE99
ok here is what i did..

original bloodgulch.map (halo trial)

applied sparkify patch*

Batch Extracted

Extracted Bsp Models/Sections

Pmi'd all stuff correctly map is in Bloodgulch.map.rebuild form..

now i tried doing what phenomena said in a tutorial which stated to get the code at 0x08 0x10 and 0x14 and then i unsparkified applied code in those locations and the other 1's he said 0x5E8 0x5EC and 0x2C4 and my halo trial crashes and i pmi'd everything correctly all my models are fine i have everything down but the hex part any help?

P.S. i own halo full so thats where i got the stuff i pmi'd.