Page 1 of 1
it crashes...help?
Posted: Sun Oct 01, 2006 12:26 pm
by Remlabskull
Ok, im making a mod on coagulation that consists of Gravity Throne, Fuel Rod Gun, Elite = Honor Gaurd, Jackel Shield, and Honor Gaurd Pike. I duplicate some ITMC tags for use from the items. I then clone some Collection Chunks in the SCNR. I go to BSP viewer and put them where i want. I resign it and put it on my xbox. It loads, but when it gets to the quick blue screen right after the "0" on the countdown, it freezes! Everytime! I dont know whats wrong and its very fustrating, help?
Posted: Sun Oct 01, 2006 12:34 pm
by xXtR1Xm1Xx
Yeah I wish I could help you but I have a similar problem. It has something to do with cloniing chunks in the scnr I think.
Posted: Sun Oct 01, 2006 12:37 pm
by Remlabskull
Well that sucks. Does the Chunk Adder by GG do any better?
Posted: Sun Oct 01, 2006 12:52 pm
by Tural
Many would argue that it's improper.
Posted: Sun Oct 01, 2006 12:56 pm
by Remlabskull
i dont care so much that its improper, i just want it to work.
Posted: Sun Oct 01, 2006 12:58 pm
by xXtR1Xm1Xx
Well the only thing you can do is try, ill experiment and tell you what I come up with.
Posted: Sun Oct 01, 2006 1:00 pm
by foxfanatic23I7
insolence and entity dont mix, that is your problem
if you do anything in insolence and then do something else in entity, the map will not work
Posted: Sun Oct 01, 2006 1:01 pm
by Remlabskull
alright. Thanks. But how am i supposed to fix systemlink compatability if adding chunks to scnr freezes it?
Posted: Sun Oct 01, 2006 1:02 pm
by Remlabskull
i did EVERYTHING in Entity
Posted: Sun Oct 01, 2006 1:03 pm
by foxfanatic23I7
uhhhh
search button
for fixing system link, there was a tut released by shade45 that works real well, but im not sure f it will work if you cant add chunks, i dont really remember
Posted: Sun Oct 01, 2006 1:07 pm
by Remlabskull
Remlabskull wrote:alright. Thanks. But how am i supposed to fix systemlink compatability if adding chunks to scnr freezes it?
I just said that...