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Need Hex help (reposted in right place)

Posted: Sat Sep 16, 2006 6:24 pm
by lockdown1101
Ok, so i opened a map in hex editor and instead of just scenarios/multi/blah/blah... it has scenarios/multi/marathon/blah/blah... ok... So i deleted it and saved. NOW, dothalo isn't accepting it. Turns out, I can't delete anything in the hex coding for it to work properly. Infact, I had to change one name and have some extra character to keep the length intact. Ok... so... that ***, so i just added the /marathon/ to the path in dothalo when adding it to my main menu. well it worked for gemini but i never got the other working. and when i put /marathon/ in on the other one, it does the bungie intro (and i cant skip) and then it starts a loading process which wasnt there prior. After the loading, it says the disc is dirty. Ok... 1.) how can i edit the hex without it getting upset with me. 2.) is the loading part of the patch i added? Because I created two seperate maps. one with and without patch.


and anything else that is usefull i'd like to know. thanks

Posted: Sun Sep 17, 2006 3:05 pm
by lockdown1101
bump. just tell me plz...

Posted: Sun Sep 17, 2006 3:16 pm
by Monkey Terd
Don't hex anything...that is your problem. All you need to do, is edit the values in the MATG, and make sure the .map filename matches the Scenario Path in the MATG.

Posted: Mon Sep 18, 2006 1:31 pm
by worsh19
also dont double post and good advice take a look around the forums to see if its been asked