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System Link Double Kill Freezing Issues

Posted: Sun Sep 10, 2006 1:17 pm
by Veditor
Hey everyone,

Last weekend I put together a map pack for some friends and I to play. Basically everything was working on system link okay and we were playing just fine when someone got a double kill and their Xbox froze. We had to reboot that Xbox and we started playing again but then it happened again - someone got a double kill on an Xbox and it froze.

This happened to each of our Xboxes with every map we tried. I even tried loading the maps directly onto the hard drive of both Xboxes but it still happened. Everything was fine except for this annoyance and I was wondering why the maps would freeze whenever anyone got a double kill.

If anyone could help me out with this issue it'd be greatly appreciated! Thanks!

Posted: Sun Sep 10, 2006 2:50 pm
by xXxCocoFangxXx
Did it happen with every Map?

Posted: Sun Sep 10, 2006 3:03 pm
by Jubakuba
maybe the double kill bitmap or sound was corrupted?

Posted: Sun Sep 10, 2006 3:09 pm
by StalkingGrunt911
Jubakuba wrote:maybe the double kill bitmap or sound was corrupted?
I doubt that could happen to every single map he is using.

Posted: Sun Sep 10, 2006 3:52 pm
by r0tten
well the sound is'nt internal so it would be one single map, shared.map so yeah my guess is the sound is corrupted.

Posted: Sun Sep 10, 2006 4:49 pm
by Veditor
Thanks for the replies everyone. I did modify some sounds in shared.map so maybe that's what was causing the freezes. I'll test it again and see if the maps freeze, both with my modified shared.map and the original shared.map.

Posted: Sun Sep 10, 2006 5:24 pm
by Jubakuba
StalkingGrunt911 wrote:
Jubakuba wrote:maybe the double kill bitmap or sound was corrupted?
I doubt that could happen to every single map he is using.
that
sound (possibly bitm?) arent internal