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bipd inject problem

Posted: Thu Aug 31, 2006 7:13 am
by smacktalker
yo whasup with my Entity.. everytime i inject a BIPD into my map. i try and spawn it and it freezes up my game :?
i'm sure i am not doing anything wrong.. well maybe i am but not that i'm aware of.
basically i null out the UDLG and the FOOT, considering those 2 tags will bring lots of sounddata. then i extract and inject with recursive, parsed and sounds... really weird

Posted: Thu Aug 31, 2006 9:46 am
by Monkey Terd
Err..I think you need the [foot] for a [bipd] to work. Just null out the sounds in it, then try.

Posted: Thu Aug 31, 2006 9:47 am
by uncutshadow
are you doing this for ai? or just to spawn a dummy as a projectile? or swaping bipd's? or replacing the spawn of a weapon for a bipd?

need a little bit more detail

Posted: Thu Aug 31, 2006 12:31 pm
by smacktalker
yeah basically i want both floodbipd's in my AI map...
doesnt matter tho, coz i've tried multiple times to spawn them with weapons, and it locks it up... but i'm gonna try out some more i might know what i did wrong.