Nulling BSP

Technical Chatter here.
Post Reply
User avatar
MilyardoX2




Wordewatician 500

Posts: 821
Joined: Mon Jun 26, 2006 9:16 pm

Nulling BSP

Post by MilyardoX2 »

could someone PM me or simply type it out here on how to get a map completely blank.... only the sky left.(I want to make a mach level type mod)
I wanted to use gemini. If someone could upload a blank gemini then that would be great. but I don't mind if the work is done for me I just also want to know how to do this myself. if there is a preposted tutorial on this please link me. I could not find one though.
GG-Nic





Posts: 51
Joined: Sun Aug 27, 2006 10:03 pm
Location: California =D Xfire: mrnic
Contact:

Post by GG-Nic »

So you want to make a map? Thats pretty easy just create the BSP in Max/gmax and then use the HEK to turn it into a map.
FireDragon04 wrote:FireDragonMatty: I LIKE BABIESACILES (Iced Babies On A Stick) Ummm Yummy!
Image
smacktalker




Trickster Commentator Wordewatician 500

Posts: 935
Joined: Sat Feb 25, 2006 4:23 am
Location: Europe. as in i'm speaking broken english coz i'm polish :D

Post by smacktalker »

he's talking about gemini... meaning halo 2... what the heck = HEK ?

author of this thread. go into the SBSP tag with ADI, and null out every shader in there..
to do this quickly, use the shift button to select a range of SHAD tags and null them then.
XxSilencedDeathxX





Posts: 486
Joined: Wed Apr 27, 2005 2:14 pm
Location: ;_;
Contact:

Post by XxSilencedDeathxX »

smacktalker wrote:he's talking about gemini... meaning halo 2... what the heck = HEK ?
Halo Editing Kit.
Post Reply