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Assualt rifle porting

Posted: Thu Aug 10, 2006 9:33 pm
by Shadow LAG
Well, to simply get down to the problem I extracted the assualt riffle first person model and also extracted the battler riffle (removing all textures with it). now I injected it back into halo2 and the model looks hidious. It has missing parts to it as if it had holes. When I opened it up in 3ds or milkshape. no holes were detected. I believe this is a shader problem but I am not sure about that, or if so not even sure how to fix it. Any suggestions?

Posted: Fri Aug 11, 2006 9:54 am
by turk645
I told you i would help you with this, i think i have the 3rd person model fixed, i just have to scale it down first so it wont be huge.

Posted: Fri Aug 11, 2006 11:28 am
by Shadow LAG
Still... has anyone fixed this problem before?