Assualt rifle porting
- Shadow LAG
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Assualt rifle porting
Well, to simply get down to the problem I extracted the assualt riffle first person model and also extracted the battler riffle (removing all textures with it). now I injected it back into halo2 and the model looks hidious. It has missing parts to it as if it had holes. When I opened it up in 3ds or milkshape. no holes were detected. I believe this is a shader problem but I am not sure about that, or if so not even sure how to fix it. Any suggestions?
Long live Detox
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
Long live leo
Long live the trust.
Sticking it to the man since 16 Jun 2005
I told you i would help you with this, i think i have the 3rd person model fixed, i just have to scale it down first so it wont be huge.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
- Shadow LAG
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- Joined: Sat Apr 02, 2005 5:47 pm
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