[Halo 2]Injecting P8 bumpmaps

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neodos
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[Halo 2]Injecting P8 bumpmaps

Post by neodos »

I searched on the forums about custom bumpmaps, and i found the Tural's dds plugin.So i save the bitmap with alpha layer and RGB as a DDS palette ARGB (256 colors)
But when i inject i get this:
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I have the same problem injecting with, entity,dothalo or Ch2r 0.9.3(old bitmap editor)
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Post by Pyroman »

http://files.halomods.com/viewtopic.php?t=56035

Use this tutorial on bump maps. It should fix your problem.
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Post by neodos »

I do exactly the same thing, with the same bitmap, i have again this strange bitmap :?
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Post by Tural »

I haven't seen anyone that is able to properly inject bump maps.
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Post by neodos »

:? and why there is a tutorial? :roll:
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Post by Tural »

The tutorial is wrong.
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Post by neodos »

Ok

And how can i scale a texture and a bump for a model?
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Post by XxD3ATHxX »

Tural wrote:I haven't seen anyone that is able to properly inject bump maps.
I think it is funny how you can say that. Picture property of iGeo.
Image

BTW: My tutorial is NOT wrong. I dont know what you're doing, but it always works fine for me.
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Post by Tural »

1) That is NOT bumpmap injection for the last time, it is either a plain black or plain white image. In fact, I gave him the plain black image in P8 format to inject.
2) You still have not shown proof you can do anything more than that.
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Post by neodos »

That is what i was wondering about this warthog skin, i dont see bump o_0

Anyways how can i resize the texture and the bump for a model?
I mean, without extrating bitmaps, modifing the uv maps, the shaders? but with bump rezized too.

ps: XxD3ATHxX: if you tutorial works, could you inject a bumpmap of 512x512 and extract the tag with entity ?
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Post by Tural »

Why do you need to resize a bump?
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Post by neodos »

Because i took a machine, i changed the texture and the model is so big that my texture streched and bump too.
So i resized the texture but i cant resize the bump map :?
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Post by Tural »

Resizing it isn't going to make it good, it's not going to increase quality...
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Post by neodos »

i know, i resized to make a smaller texture, but when i say "resize" i am talking about the model, there are texte coords? something called uv mapping?
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