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Cowbell???

Posted: Fri Jul 28, 2006 5:41 pm
by mato
i was checking out a level today in a hex editor and it was listing all the skull names. two of them were ones i've never saw before. they were Cowbell and thats just....wrong. what is this???? :?: :?: :?:

Posted: Fri Jul 28, 2006 5:58 pm
by SpecOp44
I also noticed this in Alius Bos, but its probably a skull meant to be in-game but was never completed.

Posted: Fri Jul 28, 2006 8:44 pm
by TheDarkOne555
actually, Cowbell is the name of the unamed skull. If you activate all the skulls in a certain order, the unamed skull being the last one, it will say "Cow Bell" instead of nothing at all.

Posted: Sat Jul 29, 2006 6:57 am
by mato
TheDarkOne555 wrote:actually, Cowbell is the name of the unamed skull. If you activate all the skulls in a certain order, the unamed skull being the last one, it will say "Cow Bell" instead of nothing at all.
Awsome!!! guys i also have another question. im currently trying to change the names of vehicles and weapons etc. in the hex editor. all i do is change the name of the weapon ofr whatever i'm doing (and no it not longer then the original) but when i exit the hex editor and save, it just goes back to normal.WTF??? :?: :?: :?: :?:

P.S. then why do they have a thats just...wrong there?

Posted: Sat Jul 29, 2006 6:59 am
by SpecOp44
Use Alius Bos : http://www.13willows.com/dotNetNuke/Pro ... fault.aspx

Make sure to downlaod form the "Programs" section and not the source section.

Posted: Sat Jul 29, 2006 7:02 am
by Tural
TheDarkOne555 wrote:actually, Cowbell is the name of the unamed skull. If you activate all the skulls in a certain order, the unamed skull being the last one, it will say "Cow Bell" instead of nothing at all.
In all my HIH days, I've never heard that confirmed. As far as I know, neither skull is confirmed.

Posted: Sat Jul 29, 2006 10:01 am
by x088x
What Tural said. I was an active member of HIH up until the got the new forums and removed the modding forum.. Cowbell is not in the game. If Cowbell was something, HIH would have discovered it already.

Posted: Sat Jul 29, 2006 4:39 pm
by mato
SpecOp44 wrote:Use Alius Bos : http://www.13willows.com/dotNetNuke/Pro ... fault.aspx

Make sure to downlaod form the "Programs" section and not the source section.
how the hell do you open it? it says windows doe not reconize this file. :cry:

Posted: Sat Jul 29, 2006 8:30 pm
by TheDarkOne555
Cowbell DOES exsist. I have personally spent over 5-7 days trying different skull combo's and i finally got it! ITS REAL. I dont know about the "Thats just...wrong" skull.

Posted: Sat Jul 29, 2006 8:33 pm
by GametagAeonFlux
Well then...care to post it?

Posted: Sun Jul 30, 2006 5:55 am
by Tural
TheDarkOne555 wrote:Cowbell DOES exsist. I have personally spent over 5-7 days trying different skull combo's and i finally got it! ITS REAL. I dont know about the "Thats just...wrong" skull.
no pix no pruf


...Wow, a time when that actually applies to the situation...

Posted: Sun Jul 30, 2006 5:58 am
by SpecOp44
mato wrote:
SpecOp44 wrote:Use Alius Bos : http://www.13willows.com/dotNetNuke/Pro ... fault.aspx

Make sure to downlaod form the "Programs" section and not the source section.
how the hell do you open it? it says windows doe not reconize this file. :cry:
What version of windows do you have? Do you have the latest .net Framework?

Posted: Sun Jul 30, 2006 6:50 am
by TheDarkOne555
My Xbox wasnt modded at that time. Ill try to do it again, but it takes hours and hours of work o.O

Oh, and for some reason, the IWHBYD skull isnt appearing anymore o.O

Edit: By the way, if you wanna try it on your own, here is the order they need to be in:

Envy

Ghost

Angry

Thunderstorm

Famine

Iron

Blind

Grunt Birthday Party

Black eye

Catch

Sputnik

IWHBYD

Mythic

Assassins

Unamed <--- It will say Cowbell

Posted: Sun Jul 30, 2006 7:39 am
by Tural
Try to avoid the series of line breaks. Anyways, this has gotten off topic. I'll believe it when I see it on HIH. :wink:

Edit: Five hours, fourteen skulls later (All on Legendary, no mods whatsoever, in the order you listed), I listen to Johnson rant, grab the unnamed skull and... nothing. You're wrong. Fail.

Posted: Sun Jul 30, 2006 7:09 pm
by TheDarkOne555
Your sure you did the order right? I tried but i couldnt get the IWHBYD skull to appear.

Posted: Sun Jul 30, 2006 7:51 pm
by Tural
Flawlessly, the exact order you stated, and I got IWHBYD the first try.

Posted: Sun Jul 30, 2006 9:48 pm
by jordanimal
How about, you throw all the skulls into one level, and just pick them up, including the unnamed. Hell make it a mod :P half of us havent seen all the skulls. And include some ai around you. It would be cool for project yellow's ai stopper thing.

Posted: Sun Jul 30, 2006 10:44 pm
by Tural
jordanimal wrote:How about, you throw all the skulls into one level, and just pick them up, including the unnamed. Hell make it a mod :P half of us havent seen all the skulls. And include some ai around you. It would be cool for project yellow's ai stopper thing.
How about... you do it. kthxbai. Back on topic.

Posted: Mon Jul 31, 2006 4:02 am
by TheDarkOne555
Hell, i'll give it a shot. Though i think the effects of the skulls is scripted.

Posted: Mon Jul 31, 2006 6:54 am
by Tural
The effects are stored somewhere globally I believe, and last I heard, SoL couldn't find it.