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?projectile spawning-adding lights-andswapping projictiles
Posted: Sun Jul 23, 2006 5:33 pm
by TaC 04
ok im working on a
project...but:
[1]i need snow
[2]i need lights
[3]i need to know how to spawn projectiles
[1] i need a tutorial on how to spawn and exchange objects because i wann use a needler schard as a snow flake or rain and add it to my map
[2] the map is kinda dark and i wanna add lights to some weapons..
[3] is in 1
YOUR NAME WILL BE CREDITED if you help us
(
Team FAM)
theres some pics belowVVVV(thats the beta so far...still some kinks- for instence, right now;
pics(in order of progress)

{screenshots by xbox7887's screen cap package*Thank you so much*}
**Edit**
were still workin on light maps and trying to see whats best....
so if you guess coul help us...VOTE
please help,
xIXI TaC IXIx
Posted: Sun Jul 23, 2006 6:31 pm
by StalkingGrunt911
Looks good here is the tutorial for
1 & 3 tut by Skayter.
Posted: Sun Jul 23, 2006 7:03 pm
by TaC 04
ive seen it but i cant get the chunk adder to open...and its kinda comfusing..the first par- what and where do i have to duplicate?..
what might work is if theres any way to get a thin fog into the map instead of snow
Posted: Sun Jul 23, 2006 7:13 pm
by StalkingGrunt911
TaC 04 wrote:ive seen it but i cant get the chunk adder to open...and its kinda comfusing..the first par- what and where do i have to duplicate?..
what might work is if theres any way to get a thin fog into the map instead of snow
To get the chunk adder open just go to the scnr tag then click netgame equipment and right click then choose Clone chunks. In the tutorial you need to go to the weap tag and find the needler weapon tag and right click it then choose duplicate after entity does it stuff go to the proj tag find the needler's proj which would be needler shard then right click that and duplicate as well. Or you could find a fog to add to the map.
Posted: Sun Jul 23, 2006 7:15 pm
by TaC 04
omg i feel like a noob...
thank you so much... do you want any credit(nothing more then a name)
Posted: Sun Jul 23, 2006 7:18 pm
by StalkingGrunt911
TaC 04 wrote:omg i feel like a noob...
thank you so much... do you want any credit(nothing more then a name)
I don't care you should give credit to Skayter for his tutorial too.
Posted: Sun Jul 23, 2006 7:23 pm
by TaC 04
you should give credit to Skayter for his tutorial too
i am and will
Posted: Sun Jul 23, 2006 7:36 pm
by TaC 04
oh and one final thing.....what do you guys think so far...for a first mod?
Posted: Sun Jul 23, 2006 8:57 pm
by halo1freak3
O_O first modd?!?!?! dude this is sick i cant wait til you release it, hurry up! lol its nice.....
Posted: Mon Jul 24, 2006 1:18 am
by smacktalker
why is there a random pic of models or somethin.? possible new models for projectiles.?
they look like darts from my toygun

Posted: Mon Jul 24, 2006 9:12 am
by nugglet
me and tac made the mod. we still gotta do projectile swaps and gun skinning. yeah so far 2 what it turned out to be i think its insane that its our 1st mod
Posted: Mon Jul 24, 2006 9:38 am
by TaC 04
of course!!!V
i think its insane that its our 1st mod
anyway ...yeah were ganna have some secrets for projecties...ill tell you riht now
[AIRSTRIKE]
thats all!
but i still need to find out how to get lights onto weaps!!
Posted: Mon Jul 24, 2006 9:44 am
by StalkingGrunt911
TaC 04 wrote:of course!!!V
i think its insane that its our 1st mod
anyway ...yeah were ganna have some secrets for projecties...ill tell you riht now
[AIRSTRIKE]
thats all!
but i still need to find out how to get lights onto weaps!!
Here you go
Posted: Mon Jul 24, 2006 12:00 pm
by TaC 04
thanks but i still cant get glitchys chunk adder to work
i realy realy need it!!!!
Posted: Mon Jul 24, 2006 12:29 pm
by SpecOp44
I suggest using Entity for all you're chunk adding needs.

Posted: Mon Jul 24, 2006 3:26 pm
by TaC 04
ok ill try that thanks spec op!!...only one problem.....
how?
