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Coag?
Posted: Sat Jul 22, 2006 5:13 pm
by Lt Slap a ho
I made a mod for coag and i put the walways from dletacontrol in it but when i put them in the mod they dont show up in-game. I cloned a chunk and i spawned them there through a coll placer but they still dont show up. They show up in entity's bsp viewer but when i play they dont show up? I dont know what is wrong. If anyone can help it would be appreciated, Thx!
Posted: Sat Jul 22, 2006 6:07 pm
by XxSilencedDeathxX
Spawn them through the scnr tag.
Posted: Sun Jul 23, 2006 7:57 am
by Lt Slap a ho
shouldnt matter if they show up in the bsp viewer, right?
Posted: Sun Jul 23, 2006 8:00 am
by XxSilencedDeathxX
What?
If you spawn them through the scnr tag through itmc or mach than they will show up in the bsp viewer.
Posted: Sun Jul 23, 2006 8:38 am
by Skayter
Go look to see if your itmc changes say ctf only or anything other change it to all...
Posted: Sun Jul 23, 2006 8:42 am
by kornkidcrazy
Ok, with entiy, clone a few netgame equipment chunks, depending on how many new things you want to spawn. Then swap those chunks with whatever items you want, like your hallways or whatever. Now open Entity's BSP viewer and find them. Move them, and rotate them until satisfyed. Then test in game and it should work. (Note: You may need to make a new itcm tag)
Posted: Mon Jul 24, 2006 1:21 am
by Lt Slap a ho
thats what i did but they didnt show up in game.