nuke
Posted: Thu Jul 20, 2006 2:25 pm
how can i make a rocket launcher shoot a nuke, and make it expand throughout all of containment? thatnks for the help, if its possible
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Crazyneil wrote:Ok to do this is pretty simple.
1). Open map in dothalo.
2). Go to Projectile and click on Rocket
3). Change the values for Glow Radius, Damage Effect, Proj life Distance and lfie span to a high number.
4). Go to Damage Effect-jpt! and click rocket_launcher_explosion
5). Change the Damage(min), and Damage(max) to a high number.
6). Do the same for rocket_launcher_impact.
This will make the rocket glow more when it is shot, and if your numbers were high enough, it will kill everything on the map. I made this plenty of times, and no matter where I was on coag, I died.
this is also fun to do with fusion coils...
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