how do i put in the shadow
how do i put in the shadow
How do i put in the shadow the covenant version of the pelican plz help with like a tut.
Its called a Phantom by the way.
First, open Insolence. Now, open the multiplayer map in which you would like to play with the driveable phantom. Also open 03a_oldmombasa.map (it has the Phamtom)
To add the vehicle you must drag over the vehicle phantom. Navigate your way to the phantom under the vehi tag. Drag and drop it from 03a_oldmombasa.map to your map that you want the Phamtom in.
A small "Move Box" should show up. Let it move all the files...it could take a while. Once its done, you can close 03a_oldmombasa.map.
Since this vehicle was made for campaign you are going to need to change many string indincies. Select the Phantom vehicle and double click it. Then underneath the change plugins there should be the following text "IFP Plugin-"Vehi"Edit mode". Click it and it will change and say "IFP Plugin-"Vehi"Dev mode". From there go to Unknown 11 under Reflexives. Underneath the words "Author: Iron_Forge" There is a drop down bar with and arrow on the right side with a bunch of numbers. We will only need to edit 0-11. Under the 0 change the first string ID to "warthog_d". Then you are done. Go to 1, and change the first string ID to "spectre_p_r". Do the same for 2-10. For number 11 change the first string ID to "warthog_g".
First go to 'map options' in the upper left corner and go to 'sort by path'. Then click multiplayer, and select "multiplayermultiplayer_globals.mulg". Double click it. Got to Dev mode and choose unkown 2. Choose uknown 2 under that, and choose number 2 in the upper left drop down box. Double click the ID and change it to Phantom, you can do the same for number 3, then there are no more tanks, only Phantoms.
Go to 'map options' in the upper left, and click 'fix map signature' and then ftp it over to your xbox and have some fun!
First, open Insolence. Now, open the multiplayer map in which you would like to play with the driveable phantom. Also open 03a_oldmombasa.map (it has the Phamtom)
To add the vehicle you must drag over the vehicle phantom. Navigate your way to the phantom under the vehi tag. Drag and drop it from 03a_oldmombasa.map to your map that you want the Phamtom in.
A small "Move Box" should show up. Let it move all the files...it could take a while. Once its done, you can close 03a_oldmombasa.map.
Since this vehicle was made for campaign you are going to need to change many string indincies. Select the Phantom vehicle and double click it. Then underneath the change plugins there should be the following text "IFP Plugin-"Vehi"Edit mode". Click it and it will change and say "IFP Plugin-"Vehi"Dev mode". From there go to Unknown 11 under Reflexives. Underneath the words "Author: Iron_Forge" There is a drop down bar with and arrow on the right side with a bunch of numbers. We will only need to edit 0-11. Under the 0 change the first string ID to "warthog_d". Then you are done. Go to 1, and change the first string ID to "spectre_p_r". Do the same for 2-10. For number 11 change the first string ID to "warthog_g".
First go to 'map options' in the upper left corner and go to 'sort by path'. Then click multiplayer, and select "multiplayermultiplayer_globals.mulg". Double click it. Got to Dev mode and choose unkown 2. Choose uknown 2 under that, and choose number 2 in the upper left drop down box. Double click the ID and change it to Phantom, you can do the same for number 3, then there are no more tanks, only Phantoms.
Go to 'map options' in the upper left, and click 'fix map signature' and then ftp it over to your xbox and have some fun!
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- StalkingGrunt911
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Insolence works fine in and of itself. Just be prepared to not use entity if you want to drag-and-drop in insolence.
The reason I defend insolence is that somethings don't work through entity. For example a true bipd swap (not an hlmt swap). It has never worked through entity for me, but it does work in Insolence (however this could be due to the fact that entity is proper restricted: i don't know about insolence).
The reason I defend insolence is that somethings don't work through entity. For example a true bipd swap (not an hlmt swap). It has never worked through entity for me, but it does work in Insolence (however this could be due to the fact that entity is proper restricted: i don't know about insolence).
