Page 1 of 1
H2 Nuke tutorial
Posted: Wed Jul 19, 2006 7:40 am
by nintendo9713
I can make a nuke in halo 1 but Im not sure in halo 2, do you jsut go to jpt! and extend the radius's, and if so, how do you make an explosion/effect bigger? Thanks
Posted: Wed Jul 19, 2006 7:45 am
by XxSilencedDeathxX
Use h2x to make the effect bigger, usually if you make a nuke just double or triple it. You got the jpt! part down.
Posted: Wed Jul 19, 2006 7:48 am
by nintendo9713
How exactly do you make them bigger, I see size with a blank and it has like 1,238. Just raise that?
Posted: Wed Jul 19, 2006 7:52 am
by BlueRedFire
Or in dothalo go to the jpt! tag, go to rocket_launcher_explosion or whatever your using and change the Maxium and Minimum Range also the Damage (min) and (max) to 10000000 or something.
Posted: Wed Jul 19, 2006 9:05 am
by XxSilencedDeathxX
Once you edit the jot!, use h2x and the plugin I attatched. Now go to the meta editor in h2x and click the satchel_charge explosion effect (it's better to use than the rocket's). Now Go down and make all of the values bigger, and make sure you do the same for all chunks so they will all be big. Change it until you think it will looks good, and than go test it out. If it's too big, make the values smaller, and it it's too small just make them bigger. It's pretty much a trial and error process.
Download the Plugin
here