H2 Nuke tutorial
-
- Posts: 548
- Joined: Tue May 23, 2006 2:04 pm
- Location: Louisiana...
![]() |
H2 Nuke tutorial
I can make a nuke in halo 1 but Im not sure in halo 2, do you jsut go to jpt! and extend the radius's, and if so, how do you make an explosion/effect bigger? Thanks
-
- Posts: 486
- Joined: Wed Apr 27, 2005 2:14 pm
- Location: ;_;
- Contact:
-
- Posts: 548
- Joined: Tue May 23, 2006 2:04 pm
- Location: Louisiana...
![]() |
-
- Posts: 113
- Joined: Wed Feb 01, 2006 1:09 am
-
- Posts: 486
- Joined: Wed Apr 27, 2005 2:14 pm
- Location: ;_;
- Contact:
Once you edit the jot!, use h2x and the plugin I attatched. Now go to the meta editor in h2x and click the satchel_charge explosion effect (it's better to use than the rocket's). Now Go down and make all of the values bigger, and make sure you do the same for all chunks so they will all be big. Change it until you think it will looks good, and than go test it out. If it's too big, make the values smaller, and it it's too small just make them bigger. It's pretty much a trial and error process.
Download the Plugin here
Download the Plugin here