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how to put rain shower needelers shards down on coagulation
Posted: Sat Jul 15, 2006 4:11 pm
by Exabyte
is their an app for spawning projectiles from the sky

Posted: Sat Jul 15, 2006 4:17 pm
by thefreindly0ne
no if you give me a minute i can get you a tut on it
Posted: Sat Jul 15, 2006 4:18 pm
by Skayter
Raise the Z spawn coordinate to 10-20 for an airstrike like effect in the weapon tag...
Posted: Sat Jul 15, 2006 4:22 pm
by Exabyte
I'm working on a map called Crystallation for coag and it wouldn't be complete without needleer shards raining down

Posted: Sat Jul 15, 2006 4:24 pm
by thefreindly0ne
ok yea thats the tut i was looking for he beat me

Posted: Sat Jul 15, 2006 4:27 pm
by Skayter
Exabyte wrote:I'm working on a map called Crystallation for coag and it wouldn't be complete without needleer shards raining down

Wait do you want the needler shards triggered by a gun shot and the projectile rains from the sky or do you want them to upon start up fall down from the sky all over the map?
Posted: Sat Jul 15, 2006 4:27 pm
by Exabyte
like weather

no gun triggers just automaticly when map starts

Posted: Sat Jul 15, 2006 4:30 pm
by Skayter
Ah now that's a lot harder I'll get started on making a tutorial with pictures for you and any other members of the community give me like 30-40 minutes is that alright with you?
Posted: Sat Jul 15, 2006 4:32 pm
by Hawaiian Modder
Simple.
Clone as much chunks as you want rain.
Duplicate a itmc and put the needeler shard projectile tag as its indent.
Spawn the itmc high in the air where you want it to fall from.
There you go, Active scenery needeler rain.
Thats a simplified version, If you want the in-depth one I could get you it.
Posted: Sat Jul 15, 2006 4:36 pm
by Skayter
Hawaiian Modder wrote:Simple.
Clone as much chunks as you want rain.
Duplicate a itmc and put the needeler shard projectile tag as its indent.
Spawn the itmc high in the air where you want it to fall from.
There you go, Active scenery needeler rain.
Thats a simplified version, If you want the in-depth one I could get you it.
Hawaiian Modder he wants to save at least 5 hours of pointless spawning... That most chunks you can add is 99... And he wants the map covered I have an easier way (much easier) that would only take at least 5 minutes...
Posted: Sun Jul 16, 2006 1:52 pm
by Exabyte
i still don't know how to do this help is appreciated

Posted: Sun Jul 16, 2006 3:55 pm
by S3anyBoy1
is this halo2?
Posted: Sun Jul 16, 2006 3:59 pm
by MrBalll
S3anyBoy1 wrote:is this halo2?
Look at the name of the map in the Title...
Posted: Sun Jul 16, 2006 4:01 pm
by S3anyBoy1
well i was askin i know alot of people who call coag Blood gulch and vice versa
Posted: Sun Jul 16, 2006 5:27 pm
by galvination
Simple.
Clone as much chunks as you want rain.
Duplicate a itmc and put the needeler shard projectile tag as its indent.
Spawn the itmc high in the air where you want it to fall from.
There you go, Active scenery needeler rain.
Thats a simplified version, If you want the in-depth one I could get you it.
that's a lot of chunks

Posted: Mon Jul 17, 2006 6:31 am
by Skayter
h/o the tut is 70% complete!
Posted: Mon Jul 17, 2006 8:41 am
by Exabyte
S3anyBoy1 wrote:is this halo2?
this is halo 2

Posted: Mon Jul 17, 2006 12:37 pm
by Exabyte
Skayter wrote:h/o the tut is 70% complete!
Thanks i can't wait to get it

!!!

Posted: Mon Jul 17, 2006 2:35 pm
by XxSilencedDeathxX
Please don't double post.
Posted: Mon Jul 17, 2006 2:57 pm
by Exabyte
sorry
but i could use help about rainy needler shards
