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Fire Grenade: the next step?

Posted: Wed Jul 12, 2006 4:49 pm
by UPS
hey, i have been trying to make a fire grenade that instead of having an explosion, there is a "nova" of fire from a flamethrower. ive tried everything i can think of with HHT: messing with the effects, the particle system, everything.
does anyone know how to make things fly out from explosions in random directions?

Posted: Wed Jul 12, 2006 4:58 pm
by V0Lt4Ge
Did you check the [ligh] tags for anything?

Posted: Wed Jul 12, 2006 5:43 pm
by Tsuin Taiyou
V0Lt4Ge wrote:Did you check the [ligh] tags for anything?
[ligh] tags are just for lighting/light effects in Halo...