Page 1 of 1
WHY CANT I SEE THE TELEPORTERS
Posted: Wed Jul 12, 2006 3:17 pm
by [SK]Nick[A]
everytime i try to friggan add teleporters i never see them so i cant use them and i have gone through 3 tutorials... can someone please help
Posted: Wed Jul 12, 2006 3:29 pm
by XxSilencedDeathxX
You have to add the teleorter scenery seperately. If you go to that specific spot though, it will teleport you, but you just can't see where it is.
Posted: Wed Jul 12, 2006 3:37 pm
by [SK]Nick[A]
omg that is so retarted i know hteres a way cuase ive seen it where you actualy see the teleporter
Posted: Wed Jul 12, 2006 3:39 pm
by XxSilencedDeathxX
Yeah. That is the teleporter scenery. You know, the green light. You just spawn it on the coords you put as the Teleporter Entrance/Exit.
Posted: Wed Jul 12, 2006 4:08 pm
by [SK]Nick[A]
well how do i put that green light in foundation??
Posted: Wed Jul 12, 2006 4:33 pm
by XxSilencedDeathxX
Just use the Save and Build feature of Entity to add the tepelorter scenery to foundation. Than duplicate an itmc tag and make it the [scen] teleporter. Than go to the scnr tag and duplicate 2 Netgame equiptment chunks (if you added 2 teleporters), and make them both your duplicated itmc. Than it will be on your map and you can move it wherever you want.
Posted: Wed Jul 12, 2006 4:39 pm
by [SK]Nick[A]
xD i ahve no clue what you jsut said lol
Posted: Wed Jul 12, 2006 5:13 pm
by Skayter
The correct way to do it is add a teleporter scen tag to your map then in the scrn tag clone 2 scenery placement chnks and 1 scenery pallete chunk... after that reference your teleporter scen tag in the scenery pallete and say for instance its pallete #7 go into your scenery placement and find the chunk added by cloning and put the #7 in the pallete# box... Then as far as coordinate goes you have to copy down your x, y , and z coordinates from the first teleporter you added and place those into the correct box repeat this for the 2nd teleporter...
-Skayter
Posted: Wed Jul 12, 2006 5:37 pm
by [SK]Nick[A]
well hey skayter man can i talk to ya on aim??
Posted: Thu Aug 10, 2006 12:56 pm
by Xen42o
Whenever I try to clone a chunk that has to do with the 2wayteleporter, I get an ident error on offsets 88 and 96, calling for the plasmasomething or other. What should I do?