WHY CANT I SEE THE TELEPORTERS

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[SK]Nick[A]




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WHY CANT I SEE THE TELEPORTERS

Post by [SK]Nick[A] »

everytime i try to friggan add teleporters i never see them so i cant use them and i have gone through 3 tutorials... can someone please help
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XxSilencedDeathxX





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Post by XxSilencedDeathxX »

You have to add the teleorter scenery seperately. If you go to that specific spot though, it will teleport you, but you just can't see where it is.
[SK]Nick[A]




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Post by [SK]Nick[A] »

omg that is so retarted i know hteres a way cuase ive seen it where you actualy see the teleporter
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Post by XxSilencedDeathxX »

Yeah. That is the teleporter scenery. You know, the green light. You just spawn it on the coords you put as the Teleporter Entrance/Exit.
[SK]Nick[A]




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Post by [SK]Nick[A] »

well how do i put that green light in foundation??
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Post by XxSilencedDeathxX »

Just use the Save and Build feature of Entity to add the tepelorter scenery to foundation. Than duplicate an itmc tag and make it the [scen] teleporter. Than go to the scnr tag and duplicate 2 Netgame equiptment chunks (if you added 2 teleporters), and make them both your duplicated itmc. Than it will be on your map and you can move it wherever you want.
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Post by [SK]Nick[A] »

xD i ahve no clue what you jsut said lol
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Skayter
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Post by Skayter »

The correct way to do it is add a teleporter scen tag to your map then in the scrn tag clone 2 scenery placement chnks and 1 scenery pallete chunk... after that reference your teleporter scen tag in the scenery pallete and say for instance its pallete #7 go into your scenery placement and find the chunk added by cloning and put the #7 in the pallete# box... Then as far as coordinate goes you have to copy down your x, y , and z coordinates from the first teleporter you added and place those into the correct box repeat this for the 2nd teleporter...

-Skayter
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Post by [SK]Nick[A] »

well hey skayter man can i talk to ya on aim??
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Post by Xen42o »

Whenever I try to clone a chunk that has to do with the 2wayteleporter, I get an ident error on offsets 88 and 96, calling for the plasmasomething or other. What should I do?
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