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[H2] - Objective respawn
Posted: Sun Jul 09, 2006 3:50 pm
by IRONMAN.
Does anybody know where the respawn barrier to objectives is? I can assume that it would be in scrn, but im not sure if its even there or my insolence ifp doesnt support the objective respawn coord
Im low on a certain BSP, and I happen to be so low that it respawns when an objective is spawned under it, ex: oddball
Posted: Sun Jul 09, 2006 3:55 pm
by Monkey Terd
You mean like the "barrier" where if you drop the flag, it returns it?
Posted: Sun Jul 09, 2006 3:57 pm
by IRONMAN.
Thats a much better way to put it. So yes the "barrier"
Posted: Sun Jul 09, 2006 3:59 pm
by Monkey Terd
IRONMAN. wrote:Thats a much better way to put it. So yes the "barrier"
Go into the SCNR tag in Insloence (or Entity) and find the "Special Spawns" reflexive. Then you can like chage the z cord for objective spawns. (Ill get a screenshot in a minute).
HEEARRRRRRR
Ya, and pyroman gets credit for originally showing me this.

Posted: Sun Jul 09, 2006 4:01 pm
by Pyroman
Open Insolence, open your map and go to the scnr tag. Click on Edit Mode to make it Dev Mode. Scroll down to find Special Spawns. Click on it and it should bring up a screen that has 3 Unknowns and the last Unknown has a number. Thats the number you want to lower. Your done.
Posted: Sun Jul 09, 2006 4:04 pm
by IRONMAN.
I dont see anything is that refexive that says that, but i did find, in dev mode, an unknow that seems to fit it.
EDIT: ok you beat me to my own thread, thanks guys