Page 1 of 1

BSP conversion

Posted: Sat Jul 08, 2006 10:18 am
by dalton xX
i found a tutorial on here about BSP conversion but all it tells me how to do is null the lightmap. i want to know how to convert zanzibars water to foundation. can anyone help?



and on a side note when i try to raise the water level of zanzibar w/ that plugin 4 dothalo (old i know) it never works. is there something im doing wrong? im changeing the water level and spread.

Posted: Sat Jul 08, 2006 10:34 am
by Skayter
For the 2nd question you have to hex edit...look in the water in beavercreek in gemini thread all your answers lie there.

Re: BSP conversion

Posted: Sat Jul 08, 2006 10:34 am
by David_X1
dalton xX wrote:i try to raise the water level of zanzibar w/ that plugin 4 dothalo (old i know) it never works
Your not the only one. I gave up on it.

Posted: Sat Jul 08, 2006 4:54 pm
by Monkey Terd
Skayter wrote:For the 2nd question you have to hex edit...look in the water in beavercreek in gemini thread all your answers lie there.
Lies, just find the water reflexive in the Meta Editor of Entity, and change the water level there.

Posted: Sat Jul 08, 2006 5:56 pm
by dalton xX
1st off how and which version? and 2nd i still wanna know how to do it w/ hex but i cant find where the float is to change it so can sum1 tell me? :?: