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tell me to make an elite mod

Posted: Fri Jul 07, 2006 8:29 pm
by =XHK=ZeroUltimate-Warrior
question 1:How can I change the color of the plasma projectiles?

question 2:How can I PMI stuff like holo panels and holograms in MP?

question 3:How do I make sp to MP maps?

question 4:is it possible to use the projectile fired from buildings in halos campagn game?

quesiton 5:is it possible to make plasma grenades catch fire?

Re: tell me to make an elite mod

Posted: Fri Jul 07, 2006 8:46 pm
by XxSilencedDeathxX
=XHK=ZeroUltimate-Warrior wrote:question 1:How can I change the color of the plasma projectiles?

question 2:How can I PMI stuff like holo panels and holograms in MP?

question 3:How do I make sp to MP maps?

question 4:is it possible to use the projectile fired from buildings in halos campagn game?

quesiton 5:is it possible to make plasma grenades catch fire?
1. Look in the MGS2 tag.

2. In the map you get htem from select the tag, press recursive and parsed (I'm assuming your using Entity) and press Save and save it into any folder. Now in your MP map press Build and go into the folder you saved the stuff in, and select the .info file and wait for it to say 'Done'. Now you can spawn it on your map through itmc

3. Get a sp map and a SP bsp, and a clean copy of gemini.map. In the SP map, select a bsp tag that is smaller than gemini's bsp tag. Once you find one, check Recursive and Parsed, and than save the bsp to any folder. Now in gemini.map, check recursive and parsed, and press Build. Select the .info file. Wait for it to finish. Press Sign and play.

4. Don't really understand the question.

5. Yes, in the [proj] tag, select the plasma grenade. Change any effe tags in there to a fire effe tag.

Posted: Fri Jul 07, 2006 8:48 pm
by Monkey Terd
I don't think he is talking about Halo 2..

Posted: Fri Jul 07, 2006 8:54 pm
by =XHK=ZeroUltimate-Warrior
not talking about halo 2 at all...

Posted: Fri Jul 07, 2006 8:57 pm
by David_X1
=XHK=ZeroUltimate-Warrior wrote:not talking about halo 2 at all...
Thats helpfull....
question 4. if the projectile of the building is available, it will be located either in the scen or mach tags.

Posted: Fri Jul 07, 2006 8:58 pm
by =XHK=ZeroUltimate-Warrior
oh btw i went to the mgs2 tag and there was no panel coming up on the right for me to use to edit anything....plugins plz?

Posted: Sat Jul 08, 2006 1:44 pm
by fishface617
for question #4, hes talking about the red and blue beams from the 2nd lvl of halo, or the ones from bacon's seperated, or from Infinity. actually i think that it is available in HMT, im not sure